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From 2007-08-31 to 2007-09-13

2007-09-13

18:36 Revision 8a2c8edc (github): Cleaned up how all varieties of vissprite are managed with respect to lighting:
* Lumobjs affecting models, sprites and psprites are now selected and lit using the same generalized routines.
* Plan...
danij
06:25 Bug #473 (Closed): Multiple Vulnerabilities - buffer overflow, DoS
I poked through the latest SVN and this bug tracker and didn't see any sign of these being known about. They have le... draconx

2007-09-12

19:36 Bug #472 (Closed): non-server players cannot shoot
Players can connect to the server okay, can run around, see other players, pick up items, use items, etc. However, w... wbrameld4
15:56 Revision 79ee71e1 (github): Init the SDL audio before we Init SDL sound
yagisan

2007-09-11

02:07 Bug #471 (Closed): I keep getting stuck in the walls
Whenever I hit a wall in any of the Doom games I get stuck when I should just slide right across it. This is a very b... dark_staff

2007-09-10

12:18 Feature #1455 (Rejected): Persistent player achievement stats
Enable support for player profiles, i.e. carry your doomguy to the next game Doom to Doom II with his stats and info:... billy_of_fenham
05:49 Feature #1454 (Closed): [Snowberry] Better definition of colliding modules
In the process of making Dreadus' Classic Shotgun model compatible with the Snowberry module format, I discovered tha... kresjah

2007-09-03

22:45 Bug #470: Door Illusions
The bug with the first gold door (door is closed) going clockwise from level start point
*Attachments:*
* http://sou...
vdub2000
22:45 Bug #470: Door Illusions
Logged In: YES
user_id=1882224
Originator: YES
File Added: jhexen-bug1.JPG
vdub2000
22:36 Bug #470: Door Illusions
The bug with the large gold door (door is closed) in the Seven Portals area.
*Attachments:*
* http://sourceforge.net...
vdub2000
22:36 Bug #470: Door Illusions
Logged In: YES
user_id=1882224
Originator: YES
File Added: jhexen-bug2.JPG
vdub2000
22:32 Bug #470 (Closed): Door Illusions
In the Seven Portals area, the first gold door on the left has a "hole" in it so that even though the door is closed,... vdub2000

2007-08-31

23:19 Bug #469 (Closed): Give command crash
Attempting you give yourself a berserk power up (give b), invisibility power up (give i) or flight (give f) outside o... vermil
23:13 Feature #1453 (Closed): Lack of plain Give Health command line option
The title speaks for itself.
You can give yourself ammo or armour with "give a" and "give r" respectively. Howeve...
vermil
 

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