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From 2005-12-13 to 2005-12-26

2005-12-20

13:28 Bug #266: Clients are too thin (they can walk trough small holes)
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Well, yes the shots originate from the correct location, I
too think so. But, if a ...
carlos_ed

2005-12-18

22:56 Bug #266: Clients are too thin (they can walk trough small holes)
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user_id=684411
About that ghost problem. I noticed that too, but I
experienced it merely as an appe...
halfgaar
17:29 Bug #266: Clients are too thin (they can walk trough small holes)
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user_id=773520
If this is what I think it is, this problem is also
related to one I posted... abou...
carlos_ed
17:37 Bug #191: Random ocasional crashes on multiplayer.
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Well this doesn't seem to happen to me anymore, but since
I don't play much Doomsda...
carlos_ed
17:34 Bug #189: Multiplayer Game-Pausing Bug.
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This is great. Freakin' bug still isn't fixed, more than a
yer has passed...
Is ...
carlos_ed

2005-12-13

23:13 Bug #267 (Closed): Can't complete Doom2 MAP30 with game-corpse-time = 1
Futtbucker reports:
isn't the game supposed to end when you toss a few
rockets into the exposed brain/Romero on a p...
danij
 

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