Project

General

Profile

Activity

From 2005-05-16 to 2005-05-29

2005-05-29

14:36 Feature #1158: Soft Sector Lighting
Logged In: YES
user_id=717323
A combination of vertex lighting and dynamic lightpolys for
planes might just do the...
skyjake
14:30 Feature #1212: jDoom: Extra weapon states
_(originally posted by anonymous SF.net user)_
Logged In: NO
I've tried changing the objects+values.ded and have a...
skyjake
14:22 Feature #1251: Integrated Boom support
_(originally posted by anonymous SF.net user)_
Logged In: NO
While your at it, add Legacy support........ jk. Unle...
skyjake
14:21 Feature #1255: Support for DirectX Texture Compression
Already implemented. danij
14:15 Feature #1270: Startup caching of certain patches
Implemented in svn for 1.9.0-beta6 danij
14:08 Feature #1314: Particle spawn rate affected by mobj visibility
Converting to RFE (see previous comments). danij
14:05 Feature #1371: Animation table enhancments
Logged In: YES
user_id=849456
A method for defining switches (via DED) should be added to
the animation group supp...
danij
14:03 Feature #1362: Smoothing of dynlights & halos
Converting to RFE danij
13:57 Feature #1354: KickStart changes.
Logged In: YES
user_id=849456
Wont fix.
Snowberry is the new official Doomsday launcher.
danij
13:54 Feature #1352: better quicksave and quickload
Logged In: YES
user_id=849456
Implemented for 1.9.0
The cvar 'menu-quick-ask' has been added.
If set to 0 you w...
danij
13:53 Feature #1353: Doomsday HUD improvements
Logged In: YES
user_id=849456
Implemented in CVS.
danij
 

Also available in: Atom