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From 2005-01-16 to 2005-01-29

2005-01-28

23:29 Bug #211: Fullscreen mode is DANGEROUS
Logged In: YES
user_id=1094670
OK, I understand. So I'm closing this bug here. Maybe I suggest the X
developers a ...
hsworks
23:20 Bug #211: Fullscreen mode is DANGEROUS
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user_id=849456
Not many users play games in a window and I imagine most
would be annoyed at having ...
danij
18:34 Bug #211: Fullscreen mode is DANGEROUS
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user_id=1094670
It is very likely that the cause of the crash I'm complaining about is
somewhere el...
hsworks
18:28 Bug #211: Fullscreen mode is DANGEROUS
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user_id=1094670
Most users will use the default configuration when they are giving a try
to new sof...
hsworks
18:00 Bug #211: Fullscreen mode is DANGEROUS
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user_id=849456
I don't see how this fix actually solves anything. Surely it
is better to fix the ca...
danij
08:00 Bug #211: Fullscreen mode is DANGEROUS
Patch: Change the default screen mode from fullscreen to windowed
*Attachments:*
* http://sourceforge.net/p/deng/bug...
hsworks
08:00 Bug #211 (Closed): Fullscreen mode is DANGEROUS
Fullscreen mode may seriously impact the X server operation.
So seriously that X server restart is the only cure. (...
hsworks

2005-01-22

00:44 Bug #210 (Closed): skyboxes not working with DD 1.8.6
The skyboxes don't work with the latest doomsday.
Tried this ftp://jfiles@server1.thefourwinds.
net/jdoom/advskyb...
robinpalmer

2005-01-21

19:00 Bug #209: MacOS X SDLMixer: Error
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user_id=717323
I should use QuickTime to play MP3s in addition to the MIDI music.
skyjake
17:32 Bug #209 (Closed): MacOS X SDLMixer: Error
When attempting to load mp3 audio tracks by changing
the Def/jDoom.ded file, you get silence and the console
report...
numbski

2005-01-20

20:16 Bug #208 (Closed): Shiny texture mapping on models with shiny reaction < 1
There seems to be a problem with the wrapping of shiny
textures on models if you set shiny reaction to a value
< 1....
danij

2005-01-17

12:36 Revision 19be44bf (github): Draw source indices in the Editor
skyjake
12:10 Feature #1337: Smooth changes
Closing as duplicate. danij

2005-01-16

22:39 Revision 81065000 (github): Initial implementation of Sector Bias (still a bit messy)
skyjake
22:33 Revision e8dcdc2a (github): Handle the Sector levels of Light
skyjake
22:30 Revision 82e284cd (github): Added lightlevel[2] to ded_light_t
skyjake
 

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