Activity
From 2004-09-09 to 2004-09-22
2004-09-21
- 10:41 Revision 00889b31 (github): Xcode project strings
- 10:38 Revision 9b19b8eb (github): Mac property lists for each Xcode target
- 10:37 Revision 4cab703b (github): Xcode project
- 10:35 Revision f0232207 (github): Mac OS X improvements
- 10:31 Revision 974c48f1 (github): Now compiles on Mac OS X in Xcode
- 10:30 Revision 3c4751a5 (github): Include string.h, which was missing
- 10:27 Revision e09a8465 (github): Mac OS X specific init
- 10:26 Revision 57d080f5 (github): Cleanup
- 10:25 Revision 8d313f1e (github): Include headers with explicit directory names so the correct header is included in Xcode
- 10:18 Revision 1d3e78dc (github): Rearranged OpenGL and SDL includes
- 10:17 Revision f6191dce (github): Safety guard: compiler error if __JDOOM__ not defined
- 10:16 Revision b205dcfa (github): Use typedef enum, active_ptcgens must be declared extern
- 10:14 Revision 959281e0 (github): The GetGameAPI function pointer must be declared extern
2004-09-20
- 22:47 Revision aeb2c6c4 (github): First fix for 1.8.3
- 22:38 Revision aae759b0 (github): Don't gib things with the noblood flag, like barrels
- 22:37 Revision 0d952d7b (github): Include Unix/sys_path.h on UNIX
2004-09-19
2004-09-17
- 19:22 Bug #197 (Closed): Wrong Animating Textures in Plutonia/TNT
- On Plutonia Level 16. At the exit, the animating
textures do not animate correctly.
Ditto for the TV monitors and... - 17:39 Bug #196: jHRP loaded at runtime, models not found
- Doomsday.out
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/dd555e87/58d5/attachment/Doomsday.out
- 17:39 Bug #196 (Closed): jHRP loaded at runtime, models not found
- When I load (in console) jHRP.pk3 (with 3D models on),
instead of 3D models I see only contained lights (no
change ...
2004-09-10
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