Activity
From 2004-05-16 to 2004-05-29
2004-05-29
- 21:20 Revision ec9d1997 (github): Refined indentation style
- 20:28 Revision ad16d4aa (github): Updated help on rend-camera-smooth
- 20:25 Revision a8e0c918 (github): Fixed things so everything works on Win32
- 20:24 Revision 2b24402f (github): Fixed inline assembly
- 20:23 Revision 148e5590 (github): Tell indent about common Doomsday types
- 15:51 Revision ade0928e (github): Changed version to 2.3
- 15:49 Revision 86231f65 (github): Update viewport in initState
- 15:48 Revision 7f04d633 (github): Cleanup
- 12:53 Revision 778c1e48 (github): Consistent style (using GNU Indent)
- 12:51 Revision 2e2b99a2 (github): Consistent style
- 02:20 Revision ea549dac (github): Unnecessary
- 02:14 Revision c5885f80 (github): Does not belong here (but in experimental)
- 02:05 Revision b293b248 (github): Indentation style scripts
2004-05-28
- 23:01 Revision 2730b534 (github): Added some missing files
- 22:52 Revision 97b87d59 (github): Finished switch from branch-1-7 to trunk, hopefully everything is fine
- 20:16 Revision e71fa35f (github): Resolved conflicts (branch-1-7 overrides)
- 19:52 Revision b7e1f011 (github): Instruct to run configure in Build
- 19:26 Revision ebf2cc06 (github): Removed obsolete TODO file
2004-05-27
- 23:46 Revision c780dc58 (github): Updated to the latest version of the def
- 17:23 Revision 801ebf70 (github): The latest version from branch-1-7
2004-05-23
2004-05-19
- 01:09 Bug #174: Particles sticking to sky walls
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How about falling/sliding down to the floor?
2004-05-18
- 17:10 Bug #174 (Closed): Particles sticking to sky walls
- Atm particles can stick to sky walls. This can look
particularly nasty when you see patches of blood
floating in ...
2004-05-16
- 16:08 Revision b9d3fe38 (github): Changes for 1.7.15
- 12:01 Feature #1330: Prevention of loading default dde effect deds
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Virtual files override real ones. What if jDRP provided (empty?)
replacements for th... - 11:17 Bug #172: State > Execute Function
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- 11:06 Bug #158: Uping the generator limit/culling distant generators first
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Maximum ptcgen limit raised to 256.
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