Activity
From 2004-02-28 to 2004-03-12
2004-03-11
2004-03-05
2004-03-04
- 23:33 Revision 7cda6145 (github): Door logic is the game's responsibility
- 23:32 Revision 4dc053c1 (github): Playsim revision
- 19:18 Revision f5f007eb (github): Hide engine data structures
- 19:01 Revision e27444eb (github): Added a reminder about game extensions
2004-03-03
2004-03-02
- 00:22 Revision 5d699ecd (github): Separate Revision, Date, Author keywords
- 00:20 Revision 66a1d556 (github): Moved the jHexen model pack readme from Data\jHexen\Models to here,
- added a CVS Id
- 00:15 Feature #1334 (Closed): Change line type on activation/deactivation
- Eg after a plane move it would be very usefull if you
could change the line type of the refering line.
eg:
set ... - 00:03 Feature #1333 (Closed): Specific data component in line/plane/sector reference
- When creating switches with more than one effect it
would be usefull to reference lines/planes/sectors by
specify...
2004-03-01
- 22:02 Revision c26431b8 (github): Added CVS Id, got rid of DOS file format
- 21:52 Revision d31517a3 (github): Moved the model pack readme here, needs updating
- 20:22 Revision 61b53e97 (github): Oops, shouldn't have imported the executable
- 20:20 Revision a9317adc (github): Initial revision
- 17:30 Revision 5a1c1a61 (github): Merged the changes in 1.7.14 patches
2004-02-29
- 23:43 Revision 6b65f9d4 (github): Removed soon-to-be-obsolete TCP ack todo
- 23:42 Revision 8e8e2405 (github): Added some more decorations
- 21:32 Revision f1cabad5 (github): Merged fixes from the MCRC branch (compilation with -DUNIX)
- 21:27 Revision 371f168d (github): Merged fixes from the MCRC branch
- 03:49 Feature #1332: Send commands to any running script + start/stop (1.8)
- Logged In: YES
user_id=717323
> can the functionality to send any script comand to and
> other currently running ...
2004-02-28
- 20:52 Bug #168: jHexen: graphics error
- Logged In: YES
user_id=986638
gIBSP is enabled, and it happens under both OpenGL and
Direct3D. - 20:40 Bug #168: jHexen: graphics error
- Logged In: YES
user_id=717323
Was the GL data generated by glBSP used when this screenshot
was taken? If not, runn... - 20:02 Bug #168: jHexen: graphics error
- An image showing the error
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/d1e75091/20c6/attachm... - 19:58 Bug #168 (Closed): jHexen: graphics error
- An image says more than a thousand words.
*Labels:* Graphics - 19:49 Bug #167 (Closed): jHexen multiplayer: Level condition not reset
- When I play the Seven Portals for the first time as
server, everything is normal. The next time I play,
however,...
Also available in: Atom