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From 2003-12-16 to 2003-12-29

2003-12-28

09:13 Feature #1311: Very Fast Attacking monsters
Changes like this are better done in a mod/addon by changing the Thing and State definitions. danij
09:09 Feature #1313: Submodel rotation angles
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This is, unfortunately, by design. Since all objects have only one rotation
angle (w...
skyjake
00:42 Feature #1314 (New): Particle spawn rate affected by mobj visibility
When mobj type generator is defined (ie instead of
assigning a generator to every state of a monster) all
the par...
danij

2003-12-24

19:42 Feature #1313 (Rejected): Submodel rotation angles
The XOR opperation that should be used to turn on/off
model flags on submodels doesn't appear to work
correctly o...
danij
 

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