Activity
From 2003-04-16 to 2003-04-29
2003-04-29
- 12:47 Bug #41: jDoom: Missile puffs vs. Bullet puffs
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The ROCKETPUFF mobj type was added, and the PUFF*
states were copied to ROCKETPUFF*... - 09:23 Bug #41 (Closed): jDoom: Missile puffs vs. Bullet puffs
- A_Tracer() spawns puffs for missiles. The same puffs are used
as bullet puffs, leading to problems when using parti... - 03:36 Bug #40 (Closed): jHexen: OLD Heresiarch Bug
- This isn't exactly a bug in JHexen; it's more of a bug in
the original Hexen source code that never got fixed.
E...
2003-04-25
- 15:46 Feature #1149: MD3 support
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animation can be done through q3a's animation.cfg, that
would gain support for all ...
2003-04-16
- 17:37 Feature #1150: Duke Nukem 3D Support
- _(originally posted by anonymous SF.net user)_
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Post by: Kinkyfriend85 [Patrick Westermark]
Sure I... - 13:35 Feature #1151 (Rejected): Strife support
- Well, since Strife (by Raven Entertainment I think) uses
the same engine as Doom/Hexen/Herretic, I was
wondering ... - 10:02 Bug #39: jDoom: Sliding corpses
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Partial fix: cvar to disable sliding corpses
(game-corpse-sliding).
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