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From 2003-02-26 to 2003-03-11

2003-03-11

09:53 Bug #16: Client can't connect to server
Logged In: YES
user_id=717323
Was the IP address listed on the master an address that
other people can connect to?...
skyjake
04:33 Bug #16 (Closed): Client can't connect to server
while running a dedicated and non-dedicated server on
another machine and listing publicy on master server, I
con...
skyjake
09:48 Bug #15: Master server isn't working
Logged In: YES
user_id=717323
If the master server cvars are correctly set, announcements
and requests work nicely...
skyjake
00:53 Bug #15 (Closed): Master server isn't working
I started a game and told it to inform the master server.
It refused to show up.
*Labels:* Networking
skyjake
00:52 Bug #14 (Closed): Plasma rifle firing animation frames stuck
Just use IDFKA and keep firing. You'll notice that the
whole fire animation of the plasma rifle doesn't get
cycl...
skyjake

2003-03-10

16:10 Feature #1139 (New): More variations within repeated texture patterns with alternative textures (for detail textures)
doom/ hexen/ heretix worlds are quire... repetitive. I
mean, all wall of type WALLxx always look the same.
one po...
pbru

2003-03-07

20:10 Bug #12: Client stopped by invisible walls/mobjs
Logged In: YES
user_id=717323
Likely cause: line flag changes are not sent to clients.
Fix: line flags are...
skyjake
16:06 Bug #12 (Closed): Client stopped by invisible walls/mobjs
The client can't walk through a wall that has turned
from visible to invisible, e.g. the walls that Korax
speaks to...
skyjake
16:18 Bug #13 (Closed): Excessive warping on clientside
Clients are subject to excessive warping while moving
fast (or moderately fast), especially when playing over
the I...
skyjake
15:59 Bug #11: Hitscan weapons cannot hit floor or ceiling
Logged In: YES
user_id=717323
Yeah, it's about time to fix this one. Not really a bug,
though, since this is how t...
skyjake
13:04 Bug #11 (Closed): Hitscan weapons cannot hit floor or ceiling
When you fire a hitscan weapon (weapons that do not
show their projectiles in the game) at a floor or a
ceiling you...
skyjake

2003-03-05

07:02 Feature #1138 (Closed): Port it to Linux :-)
Port it to Linux :-)
*Labels:* OS Support
skyjake
 

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