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Bug #173

Sprite troubles & instant crashing

Added by adboehm over 20 years ago. Updated about 12 years ago.

Status:
Closed
Priority:
Low
Assignee:
Category:
-
Target version:
-
Start date:
2004-05-13
% Done:

100%


Description

Running jDoom 1.14.9 with Doom2.wad, in level 32 the
sprite of the cyberdemon shooting was cropped, so that
half of the left arm wasn't visible...

This might have been because in the options I turned on
3d models and then turned them off, while on level 31. I
normally play with sprites.

Also, most sprites in the end sequence of Doom II were
moved partially off the bottom of the screen, and resized
to 50% width in certain frames of their animation. The
ones that didn't is the first one, and the last few,
although they (ie cyberdemon) also moved down during
some frames.

The other bug I have found is that on certain levels (eg
start of level 4-3 of Ultimate Doom), the game will
suddenly self-terminate, leaving me back to the desktop.
This could be when the mouse looks in a certain
direction.

I'm running WinXPproSP1 on P4 2.6GHz, 512MB DDRRAM,
128MB Geforce Ti4800se.

Labels: jDoom

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