Feature #1519
Custom pixel aspect ratio for a material
Status:
Rejected
Priority:
Normal
Assignee:
-
Category:
Enhancement
Target version:
-
Start date:
2010-06-05
% Done:
0%
Description
Seeing all that other aspect ratio stuff made me remember this thing that's troubled me, often with creating new levels with new textures...
An example: A wall is 128 wide and 128 high. But then ingame it appears to look like 128 * 153,6.
But a floor/ceiling that's 128*128 still appears 128*128 even when viewed from top/bottom... Which makes me think this is something else than just a 1,2 pixel aspect ratio?
Anyway, I think there should be an option to make height appear same length as width. I guess it'll affect other stuff than just world geometry heights too..
Labels: Graphics
History
#1 Updated by skyjake about 11 years ago
- Tags set to Materials, Renderer
- Subject changed from Ability to change Pixel Aspect Ratio? to Custom pixel aspect ratio for a material
- Category set to Enhancement
#2 Updated by skyjake almost 5 years ago
- Status changed from New to Rejected