Bug #147
missing textures in doom 1.9
100%
Description
WinXP pro, directx 8, single player, happens in 640 x
480 and 800 x 600, not using 3d models, using
kickstart. Old versions of Jdoom worked fine on this
machine in windows 98. now with the latest version of
Jdoom in win xp pro there are missing textures even
with glbsp running, in addition when trying to use open
gl, getting the not accelerated message, when trying
option -allowsoftare the game slows drastically
(unplayable) and colors are wrong. Video card is an old
canopus riva tnt 2
Labels: Graphics
History
#1 Updated by bozotheclown about 21 years ago
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OOPS, it's a riva tnt, not a tnt 2, and there seems to be no
driver that supports open gl for win xp for these old cards. Ah
well.
#2 Updated by robinpalmer about 21 years ago
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user_id=888875
Do you have an ICD opengl32.dll file for your card? If so put it
in your \BIN folder. That may solve your problem...it wont hurt.