Activity
From 2019-01-26 to 2019-02-08
2019-02-07
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18:06 Doomsday Engine Revision bc0b0e80 (github): Heretic: Whirlwind state when spawning missiles
- The special counters were missing when spawning MT_WHIRLWIND via custom methods.
IssueID #2316
2019-01-27
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19:14 Doomsday Engine Bug #2306: Sky masking polygons should not be visible
- Also seems to affect the swamp waves in Hexen map 8. The sides of each wave are black although they should fall back ...
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19:10 Doomsday Engine Revision 4d8442d4 (github): Fixed|Renderer: Missing blending modes in DGL shader
- DGL texture modulation modes 5 and 7 were missing. These were being used for additive dynamic lights (e.g., when fog ...
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19:09 Doomsday Engine Bug #2318 (Resolved): Light blending bug where dynamic lights with additive blending cause textures to become temporarily fully white
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18:56 Doomsday Engine Bug #2318 (In Progress): Light blending bug where dynamic lights with additive blending cause textures to become temporarily fully white
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19:09 Doomsday Engine Revision 40938758 (github): Fixed|Renderer: Missing blending modes in DGL shader
- DGL texture modulation modes 5 and 7 were missing. These were being used for additive dynamic lights (e.g., when fog ...
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18:25 Doomsday Engine Revision 3a39974d (github): Fixed|Scripting: Crash when shutting down
- Functions registered by plugins should be deleted when the plugin is unloaded.
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17:34 Doomsday Engine Revision 315d7a18 (github): Heretic|Scripting: Spawning homing missiles
- IssueID #2316
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17:33 Doomsday Engine Feature #2320: Re-enable XG dummy line
- This needs some investigating as to why the feature was disabled...
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