Project

General

Profile

skyjake's activity

From 2019-01-20 to 2019-02-02

2019-01-27

19:14 Doomsday Engine Bug #2306: Sky masking polygons should not be visible
Also seems to affect the swamp waves in Hexen map 8. The sides of each wave are black although they should fall back ... skyjake
19:09 Doomsday Engine Bug #2318 (Resolved): Light blending bug where dynamic lights with additive blending cause textures to become temporarily fully white
skyjake
18:56 Doomsday Engine Bug #2318 (In Progress): Light blending bug where dynamic lights with additive blending cause textures to become temporarily fully white
skyjake
17:33 Doomsday Engine Feature #2320: Re-enable XG dummy line
This needs some investigating as to why the feature was disabled... skyjake

2019-01-23

09:24 Doomsday Engine Bug #2318 (Closed): Light blending bug where dynamic lights with additive blending cause textures to become temporarily fully white
For example, see comments:
* https://talk.dengine.net/discussion/comment/17388/#Comment_17388
* https://talk.dengin...
skyjake

2019-01-22

11:30 Doomsday Engine Bug #2315 (Closed): Warning about multiple "conhelp.txt" files
skyjake
11:28 Doomsday Engine Bug #2317 (Closed): Cleaning up "category" in Snowberry Info metadata
skyjake
10:26 Doomsday Engine Bug #2317 (Closed): Cleaning up "category" in Snowberry Info metadata
If the category specified in Snowberry Info contains special tags like "gamedata", the file will not be recognized co... skyjake
11:28 Doomsday Engine Feature #2314 (Closed): [Heretic] Gameplay option for allowing powered-up staff to damage ghosts
skyjake

2019-01-20

11:04 Doomsday Engine Feature #2316 (Closed): Scriptable custom state action functions
States could use Doomsday Script to implement actions for powerful customizability. skyjake
09:15 Doomsday Engine Bug #2315 (Closed): Warning about multiple "conhelp.txt" files
Game plugin data needs to be packaged, but in the meantime, just pick the first "conhelp.txt" that is found. skyjake
 

Also available in: Atom