skyjake's activity
From 2018-12-23 to 2019-01-05
2019-01-04
-
13:31 Doomsday Engine Bug #2313 (Closed): GLFramebuffer: Required GL_ARB_framebuffer_object is missing! ...
2018-12-30
-
22:10 Doomsday Engine Bug #2312: 3D Doom and Doom II models break in doomsday 2.1.x (env LC_NUMERIC)
- According to that information, OpenGL 3.3 Core Profile (that is used by Doomsday 2.1) should be supported, yes.
An... -
16:30 Doomsday Engine Bug #2312: 3D Doom and Doom II models break in doomsday 2.1.x (env LC_NUMERIC)
- This might be explained by incompatibility with your OpenGL driver. Doomsday 2.1 requires OpenGL 3.3. Does you graphi...
-
19:00 Doomsday Engine Feature #2314 (Resolved): [Heretic] Gameplay option for allowing powered-up staff to damage ghosts
-
19:00 Doomsday Engine Feature #2314 (Closed): [Heretic] Gameplay option for allowing powered-up staff to damage ghosts
- As requested by Deimos_X.
-
16:43 Doomsday Engine Bug #2313: GLFramebuffer: Required GL_ARB_framebuffer_object is missing! ...
- Can't think of anything that would help here... If the OpenGL driver does not provide the required extensions, Doomsd...
Also available in: Atom