Drako's activity
From 2016-09-04 to 2016-09-17
2016-09-17
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03:44 Doomsday Engine Feature #2179: Map has no secrets, displayed as 0% (vs. 100%)
- Well, IMO when you see "secrets 0%" you think "I missed all the secrets (so maybe I play again to find them)" rather ...
2016-09-14
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05:32 Doomsday Engine Bug #2176: Load last saved file after death
- The exact name of this option is "Reborn Preferences Load Last Save Yes/No".
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05:29 Doomsday Engine Bug #2176: Load last saved file after death
- Actually, there is an on/off option (load last save on death) in Options\Game saves which allows to achieve that. How...
2016-09-13
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15:23 Doomsday Engine Feature #2179: Map has no secrets, displayed as 0% (vs. 100%)
- Maybe there should be an option in Doomsday like "Strict Vanilla Doom On/Off" or something like that. In case the opt...
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05:15 Doomsday Engine Feature #2179 (New): Map has no secrets, displayed as 0% (vs. 100%)
- build 2072
When the number of items or secrets in a level is 0 then the final screen after that level shows 0% inste...
2016-09-07
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04:43 Doomsday Engine Bug #2178: Packages do not load at runtime from UI sidebar
- skyjake wrote:
> After you've clicked "Load" on the package, have you tried manually entering a "reset" command in...
2016-09-06
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05:38 Doomsday Engine Bug #2178 (Closed): Packages do not load at runtime from UI sidebar
- build 2072
I ran Doom2 with no packages. Then I use the UI menu "Packages..." to load the hires package. The package...
2016-09-04
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06:46 Doomsday Engine Feature #2177 (Closed): Savegames are not completely separated between profiles
- build 2072
Savegames are not completely separated between profiles. I played Doom2 in the profile automatically crea... -
05:36 Doomsday Engine Bug #2176 (Closed): Load last saved file after death
- Load last saved file after death instead of the beginning of the level. GZDoom, for example, behaves that way.
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