Activity
From 2016-08-14 to 2016-08-27
2016-08-27
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19:00 Doomsday Engine Revision b34f00a0 (github): Builder: Specify Linux OS versions in the RSS build feed
2016-08-26
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10:56 Doomsday Engine Revision 3af1b345 (github): Windows|Fixed: Xbox One controller presets for Windows
- The default button and axis mapping is different on Windows, because
of course it is. The previous Xbox One mappings ...
2016-08-24
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09:22 Doomsday Engine Revision 3592a02f (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
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09:22 Doomsday Engine Revision 020c6053 (github): Fixed|World|Client: Uncaught exception (Doom 2 MAP14)
- Never attempt to fix missing materials on the back of lines belonging
to "one-way window" effects/mapping-errors (the... -
09:07 Doomsday Engine Revision a6d3b466 (github): CMake|Builder: Changed default value for the Turbo build option
- The idea is to only enable Turbo for release builds, because when
debugging it is more valuable to use the original s... -
08:37 Doomsday Engine Revision 9b3d04ac (github): X11: Further undefines of X11 preprocessor symbols
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07:11 Doomsday Engine Revision fb9e0b7c (github): CMake: Source merging should use a well-defined order for the sources
- Alphabetically sorted by filename.
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07:07 Doomsday Engine Revision bed0a623 (github): X11: Undefine conflicting symbols defined in X11 headers
2016-08-23
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22:04 Doomsday Engine Revision 0ff508aa (github): Input|Client: Game controller preset for the Playstation 4 controller
- These bindings were set up on OS X with a wired PS4 controller.
IssueID #2172 -
22:02 Doomsday Engine Revision 303f5253 (github): Fixed|Input: Hat bindings for different angles; added "inspectinputdevice"
- When creating joystick hat event bindings, the specified hat angle
was ignored when checking for overridden bindings.... -
21:52 Doomsday Engine Revision 71b2b752 (github): Scripting|libcore: Checking for substrings in text values
- TextValue thus far hasn't implemented `contains()` for substring
checks. -
19:27 Doomsday Engine Revision 0e843e23 (github): Input|Client|Refactor: Xbox One preset added; axis scaling factor default is 1.0
- The SDL range of 10000 units should not be exposed to the user in
the form of the scale factor being 1/10000. Instead...
2016-08-20
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07:18 Doomsday Engine Revision 73dfe0ee (github): Refactor|World|Client: Cleanup
2016-08-19
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10:55 Doomsday Engine Revision 463b2997 (github): Pilot: Changed task responsibilities
- The "ubuntu" builder has been merged with "master".
2016-08-17
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19:09 Doomsday Engine Revision e4ce24e2 (github): World|Client: Consider plane mappings when fixing missing surface materials
- Todo for later: Use the edge loops when choosing fix materials from
the surfaces of neighbor Line::Sides. -
14:35 Doomsday Engine Revision d20b46e7 (github): Refactor|World|Client: Extracted (and renamed) ClEdgeLoop from ClientSubsector
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12:30 Doomsday Engine Revision b134cdf1 (github): World|Client: Use ClientSubsector::EdgeRings for targeting material fixes
- Use the edge rings to limit the scope of missing-material-fixing to
the dependent surfaces only (previously every Lin... -
08:04 Doomsday Engine Revision 9fea4a3f (github): Cleanup|Refactor|World|Client: Added ClientSubsector::ringIdAsText()
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07:42 Doomsday Engine Revision ca88367b (github): World|Client: Revised ClientSubsector boundary data schema
- Added ClientSubsector::EdgeRing and revised internal bookkeeping so
that complete boundary data is available (for dir...
2016-08-15
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15:32 Doomsday Engine Revision a194621d (github): Refactor|World|Client: Better API for querying the presence of sky planes
2016-08-14
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19:07 Doomsday Engine Revision fddfa5a3 (github): GCC|Linux: Fixed compiler issues with GCC 6.1
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