skyjake's activity
From 2015-11-15 to 2015-11-28
2015-11-28
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21:28 Doomsday Engine Revision d1806437 (github): Model Renderer: Added the common uMapTime uniform
- uMapTime is shared between all shaders that want to use the current
map time during rendering. A shader must declare ... -
17:46 Doomsday Engine Revision e5b6b9bc (github): Oculus Rift|libappfw: Added a method for checking OVR support at runtime
- IssueID #2135
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17:40 Doomsday Engine Revision b508bf7d (github): Bumped version number to 1.15.6
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17:00 Doomsday Engine Revision 92d76494 (github): Oculus Rift|libappfw: Added a method for checking OVR support at runtime
- IssueID #2135
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16:20 Doomsday Engine Revision ef572a0c (github): Fixed|FluidSynth|Unix: Link with the system FluidSynth library
- In the non-embedded configuration, FluidSynth was not included in the
linker flags for the FluidSynth plugin. -
12:25 Doomsday Engine Revision a12ed9cc (github): CMake|Unix: Enable C++11 manually
- It seems newer CMake versions still do not enable C++11 unless the
compiler flag is set manually. -
11:33 Doomsday Engine Revision 1a282f4c (github): Model Renderer|Definitions: Autoscaling is disabled by default
- It's best to assume that the model author has sized the model as
intended.
2015-11-26
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22:25 Doomsday Engine Revision b7eef701 (github): Log|libcore|libdoomsday: Interactive script output bypasses filtering
- When the user enters commands in the console, and the commands produce
output, it is better to allow these entries to...
2015-11-25
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22:22 Doomsday Engine Revision a15bc677 (github): Documentation|Cleanup: Fixed some Doxygen warnings
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20:57 Doomsday Engine Revision 2e764334 (github): Fixed|Model Renderer: Incorrect lighting on scaled models
- Tangent space vectors weren't normalized.
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18:54 Doomsday Engine Revision 2040d18f (github): Homepage|Forums: Fixed post attachments and poll creation options
- IssueID #1902
2015-11-23
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21:40 Doomsday Engine Revision d70668fa (github): Model Renderer|libcore: Added `worldOffset` for model assets
- The `worldOffset` vector shifts the model's origin.
In the Matrix4 template, added a new withoutTranslation() method... -
21:38 Doomsday Engine Revision 5378d535 (github): Documentation: libdoomsday is a major part of the public API
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08:42 Doomsday Engine Revision ab0e9dec (github): Cleanup
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08:41 Doomsday Engine Revision f3168699 (github): Homepage: News feed comes straight from the blog
2015-11-22
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15:52 Doomsday Engine Revision a232f857 (github): Windows|libappfw: Use Direct2D to query the desktop DPI factor
- The UI is sized according to the system desktop settings.
IssueID #2058 -
15:52 Doomsday Engine Revision 06ab9ade (github): libcore|Qt: Added macros for checking Qt versions 5.4+
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13:58 Doomsday Engine Revision 4ce259df (github): Documentation|SDK: Expand observer audience definition macros
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11:12 Doomsday Engine Revision 384470a3 (github): Documentation|SDK: Reorganized and updated logical groupings
- These changes are largely aiming to create a nice tree of logical
groupings for the Doomsday SDK Modules page.
2015-11-20
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21:48 Doomsday Engine Revision 5f641e24 (github): Codex: Added author aliases
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20:56 Doomsday Engine Revision 27bacd51 (github): Homepage: Update the source code page, added API docs and Codex
- The source download is now provided locally.
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08:33 Doomsday Engine Revision ede6d103 (github): Documentation|Doxygen: Redesigned stylesheets for API documentation
- The Doxygen CSS stylesheets were modified to follow Doomsday's visual
style. Also cleaned up some details of the code...
2015-11-18
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21:58 Doomsday Engine Revision e8e35fd9 (github): Model Renderer: Ignore mobj full-bright flag with GL2 models
- We want for the model itself to use emissive maps etc. to make
appropriate parts bright, rather than assuming the ent...
2015-11-17
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07:47 Doomsday Engine Revision bc12b74a (github): Builder|Pilot: Removed obsolete steps
2015-11-16
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19:20 Doomsday Engine Revision 44a4f8cd (github): Homepage|Forums: Added an icon for sticky topics
- IssueID #2129
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10:18 Doomsday Engine Revision 2e6f9a5a (github): Builder: Ignore ASCII control characters when writing XML changes file
2015-11-15
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21:27 Doomsday Engine Revision a8e421c5 (github): Model Renderer: Model asset's `onInit()` Doomsday Script callback
- If the model asset declares an `onInit` function, it will get called
when the model animator state is ready for use f... -
20:38 Doomsday Engine Revision e552c06b (github): Homepage: Removed extra space in article header
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19:08 Doomsday Engine Revision acbd16cd (github): Fixed|Scripting|libcore: `dir()` should return an alphabetically sorted list
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19:07 Doomsday Engine Revision 8be6efb2 (github): Scripting|libcore: Added Math module with random number functions
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16:14 Doomsday Engine Revision db818801 (github): Documentation|Readme: Updated links to the Tracker
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13:53 Doomsday Engine Revision 8b601581 (github): Documentation|Amethyst: Updated Amethyst Guide
- Git repository address and basic build instructions.
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