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From 2015-11-15 to 2015-11-28

2015-11-28

21:28 Doomsday Engine Revision d1806437 (github): Model Renderer: Added the common uMapTime uniform
uMapTime is shared between all shaders that want to use the current
map time during rendering. A shader must declare ...
skyjake
17:46 Doomsday Engine Revision e5b6b9bc (github): Oculus Rift|libappfw: Added a method for checking OVR support at runtime
IssueID #2135 skyjake
17:40 Doomsday Engine Revision b508bf7d (github): Bumped version number to 1.15.6
skyjake
17:00 Doomsday Engine Revision 92d76494 (github): Oculus Rift|libappfw: Added a method for checking OVR support at runtime
IssueID #2135 skyjake
16:20 Doomsday Engine Revision ef572a0c (github): Fixed|FluidSynth|Unix: Link with the system FluidSynth library
In the non-embedded configuration, FluidSynth was not included in the
linker flags for the FluidSynth plugin.
skyjake
12:25 Doomsday Engine Revision a12ed9cc (github): CMake|Unix: Enable C++11 manually
It seems newer CMake versions still do not enable C++11 unless the
compiler flag is set manually.
skyjake
11:33 Doomsday Engine Revision 1a282f4c (github): Model Renderer|Definitions: Autoscaling is disabled by default
It's best to assume that the model author has sized the model as
intended.
skyjake

2015-11-26

22:25 Doomsday Engine Revision b7eef701 (github): Log|libcore|libdoomsday: Interactive script output bypasses filtering
When the user enters commands in the console, and the commands produce
output, it is better to allow these entries to...
skyjake

2015-11-25

22:22 Doomsday Engine Revision a15bc677 (github): Documentation|Cleanup: Fixed some Doxygen warnings
skyjake
20:57 Doomsday Engine Revision 2e764334 (github): Fixed|Model Renderer: Incorrect lighting on scaled models
Tangent space vectors weren't normalized. skyjake
18:54 Doomsday Engine Revision 2040d18f (github): Homepage|Forums: Fixed post attachments and poll creation options
IssueID #1902 skyjake

2015-11-23

21:40 Doomsday Engine Revision d70668fa (github): Model Renderer|libcore: Added `worldOffset` for model assets
The `worldOffset` vector shifts the model's origin.
In the Matrix4 template, added a new withoutTranslation() method...
skyjake
21:38 Doomsday Engine Revision 5378d535 (github): Documentation: libdoomsday is a major part of the public API
skyjake
08:42 Doomsday Engine Revision ab0e9dec (github): Cleanup
skyjake
08:41 Doomsday Engine Revision f3168699 (github): Homepage: News feed comes straight from the blog
skyjake

2015-11-22

15:52 Doomsday Engine Revision a232f857 (github): Windows|libappfw: Use Direct2D to query the desktop DPI factor
The UI is sized according to the system desktop settings.
IssueID #2058
skyjake
15:52 Doomsday Engine Revision 06ab9ade (github): libcore|Qt: Added macros for checking Qt versions 5.4+
skyjake
13:58 Doomsday Engine Revision 4ce259df (github): Documentation|SDK: Expand observer audience definition macros
skyjake
11:12 Doomsday Engine Revision 384470a3 (github): Documentation|SDK: Reorganized and updated logical groupings
These changes are largely aiming to create a nice tree of logical
groupings for the Doomsday SDK Modules page.
skyjake

2015-11-20

21:48 Doomsday Engine Revision 5f641e24 (github): Codex: Added author aliases
skyjake
20:56 Doomsday Engine Revision 27bacd51 (github): Homepage: Update the source code page, added API docs and Codex
The source download is now provided locally. skyjake
08:33 Doomsday Engine Revision ede6d103 (github): Documentation|Doxygen: Redesigned stylesheets for API documentation
The Doxygen CSS stylesheets were modified to follow Doomsday's visual
style. Also cleaned up some details of the code...
skyjake

2015-11-18

21:58 Doomsday Engine Revision e8e35fd9 (github): Model Renderer: Ignore mobj full-bright flag with GL2 models
We want for the model itself to use emissive maps etc. to make
appropriate parts bright, rather than assuming the ent...
skyjake

2015-11-17

07:47 Doomsday Engine Revision bc12b74a (github): Builder|Pilot: Removed obsolete steps
skyjake

2015-11-16

19:20 Doomsday Engine Revision 44a4f8cd (github): Homepage|Forums: Added an icon for sticky topics
IssueID #2129 skyjake
10:18 Doomsday Engine Revision 2e6f9a5a (github): Builder: Ignore ASCII control characters when writing XML changes file
skyjake

2015-11-15

21:27 Doomsday Engine Revision a8e421c5 (github): Model Renderer: Model asset's `onInit()` Doomsday Script callback
If the model asset declares an `onInit` function, it will get called
when the model animator state is ready for use f...
skyjake
20:38 Doomsday Engine Revision e552c06b (github): Homepage: Removed extra space in article header
skyjake
19:08 Doomsday Engine Revision acbd16cd (github): Fixed|Scripting|libcore: `dir()` should return an alphabetically sorted list
skyjake
19:07 Doomsday Engine Revision 8be6efb2 (github): Scripting|libcore: Added Math module with random number functions
skyjake
16:14 Doomsday Engine Revision db818801 (github): Documentation|Readme: Updated links to the Tracker
skyjake
13:53 Doomsday Engine Revision 8b601581 (github): Documentation|Amethyst: Updated Amethyst Guide
Git repository address and basic build instructions. skyjake
 

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