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vermil's activity

From 2015-09-25 to 2015-10-08

2015-10-08

23:29 Doomsday Engine Bug #2118 (New): [HeXen] Possible mishandling of sector effect 200 (sky textures)
It seems that Doomsday handles sector effect 200 'Sky2 Mapinfo' differently from Vanilla HeXen.
In the below pwad ...
vermil
21:24 Doomsday Engine Bug #2117 (New): [HeXen] Polyobj collision incompatible with vanilla behavior (in colin4)
In the below vanilla HeXen pwads second map is a polyobj (thing 139). In Doomsday 1.15 and 2.0, the player is unable ... vermil

2015-10-07

13:25 Doomsday Engine Bug #2115 (Closed): [HeXen] No sound from breaking a suit of armor
The suit of Armour scenery mobj in HeXen is missing it's shattering sound when destroyed.
Tested in 1.15 and 2.0 u...
vermil
 

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