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danij's activity

From 2015-07-03 to 2015-07-16

2015-07-16

00:17 Doomsday Engine Revision ed41fddb (github): API: Changed Def_Get() behavior for type:DD_DEF_ACTION
Rather than return an arbitrary index if the named action is found,
return non-zero and if specified, write the addre...
danij

2015-07-14

06:21 Doomsday Engine Revision af0690cb (github): API|Definitions|Cleanup: Removed more obsolete DD_DEF* constants
The DED definition database is now visible globally, so we no longer
need the Def_Get/Set() API for querying this info.
danij
02:24 Doomsday Engine Revision e1ae129a (github): Refactor|Heretic: Moved AmmoDef and weaponinfo_t data to h_items.cpp (new)
danij
00:29 Doomsday Engine Revision 325bad97 (github): Refactor|Doom|Doom64: Switched d_items to C++
danij

2015-07-13

23:43 Doomsday Engine Revision 7f633636 (github): API|Definitions|Cleanup: Removed more obsolete DD_DEF* constants and Def_EvalFlags()
The DED definition database is now visible globally, so we no longer
need the Def_Get/Set() API for querying this inf...
danij
18:38 Doomsday Engine Revision ac754ac2 (github): Cleanup: Removed de_defs.h
danij

2015-07-11

20:08 Doomsday Engine Revision 5fc551ad (github): Definitions|Cleanup: Removed duplicate sprite name listing
Merely duplicated the sprite.id data in the main database and
is therefore unnecessary.
danij
19:41 Doomsday Engine Revision d83d7ee0 (github): API|Definitions|Cleanup: Removed DD_DEF_STATE, DD_SPRITE and DD_FRAME constants
The DED definition database is now visible globally, so we no longer
need the Def_Get/Set() API for querying this info.
danij
18:24 Doomsday Engine Revision 028e2a80 (github): Definitions: Cleanup
danij
17:55 Doomsday Engine Revision a6528d8c (github): ResourceSystem: Cleanup
danij

2015-07-10

02:18 Doomsday Engine Revision 57135b6b (github): Cleanup
danij
02:13 Doomsday Engine Revision 014e8cec (github): Typo
danij
01:57 Doomsday Engine Revision 854691bb (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
danij
01:56 Doomsday Engine Revision 686709a7 (github): Refactor: Generate sprite definitions from texture name descriptors
Parse (file) name descriptors for textures in the 'Sprites' resource
scheme to generate sets of sprite frame definiti...
danij

2015-07-07

15:27 Doomsday Engine Revision 3ad2ec08 (github): API: Removed 'sprNames' table from InternalData
None of the current game plugins currently access this data so lets
not export it. Bumped DE_API_INTERNAL_DATA to ver...
danij
14:36 Doomsday Engine Revision 6a57c3f8 (github): Cleanup: Register 'listmobjtypes' in Def_ConsoleRegister() (def_main.cpp)
danij

2015-07-04

00:46 Doomsday Engine Revision 8f965b8e (github): World: Cleanup
danij
00:33 Doomsday Engine Revision 6eb407c7 (github): Console|World: Added 'inspectline' console command
'inspectline' prints detailed information for the referenced line
(including side/surface properties) to the console....
danij

2015-07-03

19:00 Doomsday Engine Revision 1d756290 (github): Console|World: Added 'inspectsector' console command
'inspectsector' prints detailed information for the referenced sector
(including plane/surface properties) to the con...
danij
16:26 Doomsday Engine Revision ebec1ea8 (github): Renderer|Client: Cleanup
danij
12:56 Doomsday Engine Revision 0f0c400f (github): Fixed|Renderer|Client: Build errors (missing changes in previous commit)
danij
12:06 Doomsday Engine Revision 128afdd7 (github): Fixed|Renderer|Client: Build error (missing change in previous commit)
danij
 

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