danij's activity
From 2015-07-03 to 2015-07-16
2015-07-16
-
00:17 Doomsday Engine Revision ed41fddb (github): API: Changed Def_Get() behavior for type:DD_DEF_ACTION
- Rather than return an arbitrary index if the named action is found,
return non-zero and if specified, write the addre...
2015-07-14
-
06:21 Doomsday Engine Revision af0690cb (github): API|Definitions|Cleanup: Removed more obsolete DD_DEF* constants
- The DED definition database is now visible globally, so we no longer
need the Def_Get/Set() API for querying this info. -
02:24 Doomsday Engine Revision e1ae129a (github): Refactor|Heretic: Moved AmmoDef and weaponinfo_t data to h_items.cpp (new)
-
00:29 Doomsday Engine Revision 325bad97 (github): Refactor|Doom|Doom64: Switched d_items to C++
2015-07-13
-
23:43 Doomsday Engine Revision 7f633636 (github): API|Definitions|Cleanup: Removed more obsolete DD_DEF* constants and Def_EvalFlags()
- The DED definition database is now visible globally, so we no longer
need the Def_Get/Set() API for querying this inf... -
18:38 Doomsday Engine Revision ac754ac2 (github): Cleanup: Removed de_defs.h
2015-07-11
-
20:08 Doomsday Engine Revision 5fc551ad (github): Definitions|Cleanup: Removed duplicate sprite name listing
- Merely duplicated the sprite.id data in the main database and
is therefore unnecessary. -
19:41 Doomsday Engine Revision d83d7ee0 (github): API|Definitions|Cleanup: Removed DD_DEF_STATE, DD_SPRITE and DD_FRAME constants
- The DED definition database is now visible globally, so we no longer
need the Def_Get/Set() API for querying this info. -
18:24 Doomsday Engine Revision 028e2a80 (github): Definitions: Cleanup
-
17:55 Doomsday Engine Revision a6528d8c (github): ResourceSystem: Cleanup
2015-07-10
-
02:18 Doomsday Engine Revision 57135b6b (github): Cleanup
-
02:13 Doomsday Engine Revision 014e8cec (github): Typo
-
01:57 Doomsday Engine Revision 854691bb (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
-
01:56 Doomsday Engine Revision 686709a7 (github): Refactor: Generate sprite definitions from texture name descriptors
- Parse (file) name descriptors for textures in the 'Sprites' resource
scheme to generate sets of sprite frame definiti...
2015-07-07
-
15:27 Doomsday Engine Revision 3ad2ec08 (github): API: Removed 'sprNames' table from InternalData
- None of the current game plugins currently access this data so lets
not export it. Bumped DE_API_INTERNAL_DATA to ver... -
14:36 Doomsday Engine Revision 6a57c3f8 (github): Cleanup: Register 'listmobjtypes' in Def_ConsoleRegister() (def_main.cpp)
2015-07-04
-
00:46 Doomsday Engine Revision 8f965b8e (github): World: Cleanup
-
00:33 Doomsday Engine Revision 6eb407c7 (github): Console|World: Added 'inspectline' console command
- 'inspectline' prints detailed information for the referenced line
(including side/surface properties) to the console....
2015-07-03
-
19:00 Doomsday Engine Revision 1d756290 (github): Console|World: Added 'inspectsector' console command
- 'inspectsector' prints detailed information for the referenced sector
(including plane/surface properties) to the con... -
16:26 Doomsday Engine Revision ebec1ea8 (github): Renderer|Client: Cleanup
-
12:56 Doomsday Engine Revision 0f0c400f (github): Fixed|Renderer|Client: Build errors (missing changes in previous commit)
-
12:06 Doomsday Engine Revision 128afdd7 (github): Fixed|Renderer|Client: Build error (missing change in previous commit)
Also available in: Atom