Activity
From 2015-06-21 to 2015-07-04
2015-07-04
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17:15 Doomsday Engine Revision dbb89264 (github): Scripting: Added /home/modules to the standard import path
- Users can place their own scripts in the /home/modules folder.
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17:11 Doomsday Engine Revision 926d7a30 (github): Client|Server: Added a shared base class for Doomsday applications
- For now this will own the players array.
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00:46 Doomsday Engine Revision 8f965b8e (github): World: Cleanup
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00:33 Doomsday Engine Revision 6eb407c7 (github): Console|World: Added 'inspectline' console command
- 'inspectline' prints detailed information for the referenced line
(including side/surface properties) to the console....
2015-07-03
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19:00 Doomsday Engine Revision 1d756290 (github): Console|World: Added 'inspectsector' console command
- 'inspectsector' prints detailed information for the referenced sector
(including plane/surface properties) to the con... -
16:26 Doomsday Engine Revision ebec1ea8 (github): Renderer|Client: Cleanup
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12:56 Doomsday Engine Revision 0f0c400f (github): Fixed|Renderer|Client: Build errors (missing changes in previous commit)
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12:06 Doomsday Engine Revision 128afdd7 (github): Fixed|Renderer|Client: Build error (missing change in previous commit)
2015-07-02
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15:23 Doomsday Engine Revision 58377fcb (github): Refactor|Renderer|Client: Moved FakeRadio neighbor scanning into Line::Side
2015-06-30
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06:26 Doomsday Engine Revision 11411909 (github): Refactor|Renderer|Client: Moved FakeRadio shadow line initialization into de::Map
2015-06-29
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03:30 Doomsday Engine Revision 479625a9 (github): Typo
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03:10 Doomsday Engine Revision b16c8149 (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
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03:10 Doomsday Engine Revision d6ca8de6 (github): Refactor|Renderer|Client: Write FakeRadio wall shadow geometry directly to the backing store
- Revised generation of FakeRadio wall shadow geometry to avoid using
local storage for temporary vertex data. Also reo...
2015-06-26
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20:36 Doomsday Engine Revision 66200e41 (github): libdoomsday|Client|Server: Added stubs for new player classes
2015-06-25
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19:42 Doomsday Engine Revision 76b2d997 (github): Renderer: Added vissprite type for GL2 HUD models
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19:25 Doomsday Engine Revision aa6f272a (github): UI|Task Bar: Added Help submenu, reordered items
- Cleaning up the Application Menu a little by adding a separate submenu
for the Help items, and improving the order of... -
18:38 Doomsday Engine Revision 551753f3 (github): Documentation|Builder: Generate the SDK docs
- Available at: http://skyjake.fi/dl/apidoc/sdk/index.html
2015-06-24
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07:53 Doomsday Engine Revision 13cd1c40 (github): Merge branch 'master' into gl2-models
2015-06-21
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06:03 Doomsday Engine Revision c2dd928d (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
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05:56 Doomsday Engine Revision e98682c0 (github): Cleanup
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05:33 Doomsday Engine Revision 4af29d98 (github): Refactor|Renderer|Client: Write sky-mask flat geometry directly to the backing store
- Revised generation of sky-mask flat geometry to avoid using local
storage for temporary vertex data.
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