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skyjake's activity

From 2014-12-10 to 2014-12-23

2014-12-21

17:40 Doomsday Engine Bug #1931 (Closed): Server fails to start with .cfg files from an old version (1.14.5 ⇒ 1.15)
... skyjake

2014-12-20

21:09 Doomsday Engine Bug #1868: [Doom] Revenant missiles randomly switch from non-homing to homing
Here's my analysis of the situation. The GAMETIC & 3 is indeed at the root of the problem. However, this function (@A... skyjake
17:55 Doomsday Engine Bug #1868 (In Progress): [Doom] Revenant missiles randomly switch from non-homing to homing
skyjake
17:51 Doomsday Engine Bug #1922 (Resolved): Sky model z-buffering not enabled
skyjake

2014-12-19

10:10 Doomsday Engine Bug #1922: Sky model z-buffering not enabled
An adequate solution at this point is to simply clear the depth buffer after rendering the sky models. I'm still cons... skyjake

2014-12-18

22:24 Doomsday Engine Bug #1922: Sky model z-buffering not enabled
However, there is a problem. The depth and stencil buffers are stored on a single texture. The stencil buffer is used... skyjake
21:04 Doomsday Engine Bug #1922 (In Progress): Sky model z-buffering not enabled
skyjake
20:33 Doomsday Engine Bug #1922: Sky model z-buffering not enabled
I checked the history of the sky renderer. It appears the current behavior (depth test disabled) goes all the way bac... skyjake

2014-12-17

23:06 Doomsday Engine Bug #1095 (Closed): Non-ASCII characters broken on cmdline and/or resource finder
skyjake
08:45 Doomsday Engine Bug #1809 (Closed): Postfx causes other splitscreen consoles to go black/white
skyjake

2014-12-16

09:45 Doomsday Engine Bug #1926 (Closed): Strange flickering lighting on walls from objects
skyjake

2014-12-14

05:33 Doomsday Engine Bug #1930 (Closed): [linux] doomsday-1.14.5 build from source with CONFIG+=deng_fmod FMOD_DIR=/opt/fmodex fails with error: 'FMOD_SPEAKERMODE_SRS5_1_MATRIX' was not declared in this scope
skyjake
 

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