vermil's activity
From 2014-09-12 to 2014-09-25
2014-09-19
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21:53 Doomsday Engine Feature #1867: Extract patch/sprite offsets from PNG 'grAb' chunk (ZDoom)
- To throw a little more information into this report; the sprite clipper looks like it's clipping the incorrectly offs...
2014-09-18
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00:16 Doomsday Engine Feature #1867 (New): Extract patch/sprite offsets from PNG 'grAb' chunk (ZDoom)
- It seems that Dday is offsetting in wad PNG sprites incorrectly.
All world sprites seem to be offset south east re...
2014-09-16
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14:04 Doomsday Engine Bug #1866 (Closed): [Doom] Fortress of Mystery appears between wrong map on E2 intermission
- The Fortress of Mystery on the E2 intermission incorrectly appears when the player is about to start E2M8 instead of ...
2014-09-14
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23:22 Doomsday Engine Bug #1862: [Doom] Infunctional teleporter trigger in pwad BTSXep2
- I've just remembered the report about the TNT Map31 teleports not reliably functioning and actually wonder if this th...
2014-09-13
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12:50 Doomsday Engine Feature #1864: Remember material, particle and decoration animation states in saved games
- Well, part of the reason I wrote the original subject title was because I considered that I may have more to add to i...
2014-09-12
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13:50 Doomsday Engine Feature #1864 (New): Remember material, particle and decoration animation states in saved games
- I wasn't sure whether these could be classed as bugs or not and I imagine the subject may look a little dumb. But any...
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