skyjake's activity
From 2014-04-30 to 2014-05-13
2014-05-13
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12:08 Doomsday Engine Revision 9fc0e5b7 (github): Fixed|libcore|libcommon: File already exists when trying to save game
- Two issues were fixed:
- ArchiveFeed would abort a repopulation prematurely due to a
"return" in place of "continu... -
12:07 Doomsday Engine Revision 5963904c (github): Bumped version number to 1.14.3
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12:04 Doomsday Engine Revision 9baae498 (github): Merge branch 'master' into defs-v2
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11:47 Doomsday Engine Revision 6e8c9f24 (github): Fixed|libcore|libcommon: File already exists when trying to save game
- Two issues were fixed:
- ArchiveFeed would abort a repopulation prematurely due to a
"return" in place of "continu... -
11:40 Doomsday Engine Revision 2a4d0481 (github): Fixed|Windows|MSVC: Build and deployment with Qt 5 and VS 2013
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11:37 Doomsday Engine Revision b898e6e1 (github): libcore|FS: Added more log entries about file pruning
2014-05-12
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10:56 Doomsday Engine Revision 905c6008 (github): Cleanup
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09:55 Doomsday Engine Revision 6f97c17b (github): API|DEH Reader: Use revised DED structs, dropped deprecated API functions
- The DED_AddValue and DED_NewEntries functions are no longer relevant
now that one can link against libdoomsday and ac... -
09:52 Doomsday Engine Revision c12b4e63 (github): Refactor|Client|Server: Use revised libdoomsday DED structs
- Also, the various definitions intended to be shared between the
engine and the game plugins have been collected to an... -
09:45 Doomsday Engine Revision 25fe084b (github): Refactor|libdoomsday|DED: Definition memory management
- This commit applies some C++ sugar so ease the handling of the DED v1
definitions. Since these are C POD structs, a D... -
09:31 Doomsday Engine Revision f1ce4b7f (github): liblegacy: Added a C-string duplication function
2014-05-11
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11:39 Doomsday Engine Revision 9aea6ac5 (github): Refactor|libdoomsday: Added dedarray.h for DED array management
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10:17 Doomsday Engine Revision bad00cc7 (github): Refactor|libdoomsday: Added a header for individual DED data structs
2014-05-07
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14:50 Doomsday Engine Revision 319071f0 (github): Updater|UI: Minor rephrasing of the update availability text
2014-05-06
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21:38 Doomsday Engine Revision d4b26f8e (github): libdoomsday|DEDParser: Accept "Info" in Flag as a known label
- The value is ignored, though.
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11:43 Doomsday Engine Revision d7ff0e34 (github): Cleanup|libdoomsday: DED Flag definition's text member ("Info") removed
- This was not being used for anything (any more?).
2014-05-05
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22:38 Doomsday Engine Revision c4fef0b9 (github): Refactor|libdoomsday: Encapsulated the DED parser into its own class
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19:19 Doomsday Engine Revision ef5c12bc (github): Refactor|Cleanup: Cleaning up the old DED sources
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10:37 Doomsday Engine Revision c9b04620 (github): Refactor|DED: Collecting ded_s related methods into the C++ class
- Cleaning up the implementation by identifying what actually
constitutes the DED database. -
07:00 Doomsday Engine Revision 519cba5f (github): Cleanup: Compiler warning in release build (unused function)
2014-05-04
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21:09 Doomsday Engine Revision 01a23b75 (github): Refactor: Relocated DED parser and data structure to libdoomsday
- Also cleaned up the code a little by removing internal use of
opaque Uri instances, since everything is now C++ and c... -
18:17 Doomsday Engine Revision 94e8c7b8 (github): Merge branch 'master' into defs-v2
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18:15 Doomsday Engine Revision 612915b2 (github): Fixed|Tests|OS X: Deployment of test apps
- A symbolic link was attempted with the wrong destination path.
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18:14 Doomsday Engine Revision d39adcea (github): Moved xgclass.h to API and DED data/parser to libdoomsday
- Todo: The parser has linkages back to the DED data structure; more
code from def_main.cpp needs to be moved. -
12:53 Doomsday Engine Revision 51d0db18 (github): Cleanup|Client: Removed UI background InFine script
- The UI framework is in control of drawing the UI (background included)
so InFine is no longer being used for this pur... -
12:46 Doomsday Engine Revision 73094ff2 (github): Fixed|Console|libdoomsday: Adding all games as known words
- Added a callback for app-specific known words. libdoomsday has no
access to the set of all games at the moment. -
10:51 Doomsday Engine Revision 713409f1 (github): Windows|libdoomsday: Exported all public symbols
- Also, the Windows version of strcasestr was moved to liblegacy (from winit),
so that it is available to FS1 in libdoo... -
08:17 Doomsday Engine Revision ddf24e24 (github): Refactor: Moved old WAV loader to libdoomsday and resource domain
- This is analogous to, say, a PCX loader.
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07:31 Doomsday Engine Revision dcab0183 (github): Merge branch 'master' of ssh://Air-Force.local/~jaakko/Projects/deng
2014-05-03
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21:30 Doomsday Engine Revision 42c7f636 (github): Fixed|Console: "clear" is a client-side command
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21:26 Doomsday Engine Revision 8eb23842 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
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21:26 Doomsday Engine Revision 8201fe02 (github): Fixed|libappfw: Slider range labels shouldn't use scientific notation
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21:25 Doomsday Engine Revision c844017c (github): Refactor: Relocated console, FS1, and help to libdoomsday
- This sizable commit relocates a couple of the most central Doomsday
subsystems into the libdoomsday library: console,... -
09:49 Doomsday Engine Revision a1432e5e (github): Cleanup
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08:57 Doomsday Engine Revision 4a78edb3 (github): Fixed|libgui: Warning about floating point conversion
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08:55 Doomsday Engine Revision f963acc4 (github): Git|Windows: Ignore generated .rc file
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08:52 Doomsday Engine Revision 5cd33529 (github): Refactor: Added libdoomsday, relocated some files
- libdoomsday is the common denominator between the client and the
server applications.
Unlike liblegacy, it is intend...
2014-05-02
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21:23 Doomsday Engine Revision fbb5091a (github): Debian: Updated package build rules after recent changes
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20:13 Doomsday Engine Revision 167c8efe (github): qmake|Unix|libgui: libgui implies dependency on libassimp
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18:05 Doomsday Engine Revision c7c8b05e (github): libshell: Bumped version number to the project version
- The development version 0.1.0 no longer applies.
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17:10 Doomsday Engine Revision 305f4eb9 (github): Refactor: Renamed libdeng2 to libcore (deng_core)
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16:29 Doomsday Engine Revision c8711175 (github): Refactor: Renamed libdeng1 to liblegacy (deng_legacy)
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10:11 Doomsday Engine Revision 5b376f95 (github): Fixed|Debian: Package build rules (linker path)
- libassimp is built in a nonstandard location (under external).
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09:18 Doomsday Engine Revision a6567dd4 (github): Fixed|Builder: Error when generating the XML feed
- The OS X 10.6 packages are still present in the earliest 1.15 builds.
2014-05-01
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18:50 Doomsday Engine Revision f52a94c7 (github): Cleanup|Client: Untangled some GL header includes (wrt GL deferring)
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18:45 Doomsday Engine Revision 2e9b880b (github): libgui: Prevent build if OpenGL functions have been masked with macros
- The GL deferring system in the client relies on preprocessor defines,
however Qt will undefine all macros like this, ... -
18:39 Doomsday Engine Revision 88119568 (github): Cleanup
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16:13 Doomsday Engine Revision fdd6cc03 (github): GL|Client: Sort the list of OpenGL extensions
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16:06 Doomsday Engine Revision be05cc18 (github): Cleanup|Client: Removed obsolete UI material definitions
- The "box" materials are still in use in the bias light editor and
some debug visualizations. -
15:34 Doomsday Engine Revision c4bda2d6 (github): Cleanup|Installer|Windows: Removed obsolete graphics files
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12:47 Doomsday Engine Revision 0919a90b (github): Cleanup|Client: Removed obsolete UI graphics files
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12:45 Doomsday Engine Revision 289748dd (github): Fixed|Renderer|LensFlares: Handling error when lensflares.pack is missing
- Reference-counted objects must take care if their constructor throws an
exception. -
12:43 Doomsday Engine Revision c6e10295 (github): libdeng2: Added NoneId utility
- Id that is initialized to None, unlike the regular Id which is given
a unique identifier in its constructor. -
11:14 Doomsday Engine Revision cf5cc6ac (github): Cleanup|Input: Keymap files are obsolete
- These haven't been used after the switch to Qt input.
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11:09 Doomsday Engine Revision cde99109 (github): Cleanup|Input|API: Deleted obsolete key repeater code, bumped B API
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11:07 Doomsday Engine Revision a510f8c7 (github): Client|FX|LensFlares: Updated to use lensflares.pack
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11:02 Doomsday Engine Revision 0e8d0087 (github): Refactor|Resources: Organized shaders in renderer.pack
- Now that Info has an @include directive, the shader definitions can
be organized more elegantly. -
08:35 Doomsday Engine Revision 0005ca4f (github): Fixed|Builder|OS X: Omit doom64 and example plugins
- These are not intended for general distribution at the moment.
IssueID #1792 -
08:34 Doomsday Engine Revision 0d179d35 (github): Client|Resources: Added a separate resource pack for lens flares
- Previously part of the core renderer.pack, however it is beneficial to
have it as a separate pack for customization. -
08:28 Doomsday Engine Revision 78b13501 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
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08:28 Doomsday Engine Revision d9e0bfbe (github): Fixed|Builder|OS X: Omit doom64 and example plugins
- These are not intended for general distribution at the moment.
IssueID #1792
2014-04-30
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19:06 Doomsday Engine Revision ba07016b (github): Fixed|Tests|OS X: Deployment of the GLSandbox test app (on Qt 5)
- This is a kludge. The proper way would be to use macdeployqt to deploy
the app on its other, rather than borrowing st... -
19:05 Doomsday Engine Revision 30ff45c3 (github): Fixed: C++11 build issues
- Illegal narrowing and unintentional literal suffixes.
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17:28 Doomsday Engine Revision 7df1c983 (github): Fixed|Updater: Crash after starting installation of update
- IssueID #1790
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17:28 Doomsday Engine Revision 1c96d14a (github): Bumped version number to 1.14.2
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17:25 Doomsday Engine Revision c06c00ed (github): Fixed|Updater: Crash after starting installation of update
- IssueID #1790
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11:16 Doomsday Engine Revision 3160eb49 (github): Debian: Packaging rules
- The rules apparently differ when doing a straight up binary build
vs. a build of the source package. -
08:33 Doomsday Engine Revision 890f8c56 (github): Cleanup
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08:30 Doomsday Engine Revision 03c81548 (github): Cleanup
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