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skyjake's activity

From 2014-04-30 to 2014-05-13

2014-05-13

12:08 Doomsday Engine Revision 9fc0e5b7 (github): Fixed|libcore|libcommon: File already exists when trying to save game
Two issues were fixed:
- ArchiveFeed would abort a repopulation prematurely due to a
"return" in place of "continu...
skyjake
12:07 Doomsday Engine Revision 5963904c (github): Bumped version number to 1.14.3
skyjake
12:04 Doomsday Engine Revision 9baae498 (github): Merge branch 'master' into defs-v2
skyjake
11:47 Doomsday Engine Revision 6e8c9f24 (github): Fixed|libcore|libcommon: File already exists when trying to save game
Two issues were fixed:
- ArchiveFeed would abort a repopulation prematurely due to a
"return" in place of "continu...
skyjake
11:40 Doomsday Engine Revision 2a4d0481 (github): Fixed|Windows|MSVC: Build and deployment with Qt 5 and VS 2013
skyjake
11:37 Doomsday Engine Revision b898e6e1 (github): libcore|FS: Added more log entries about file pruning
skyjake

2014-05-12

10:56 Doomsday Engine Revision 905c6008 (github): Cleanup
skyjake
09:55 Doomsday Engine Revision 6f97c17b (github): API|DEH Reader: Use revised DED structs, dropped deprecated API functions
The DED_AddValue and DED_NewEntries functions are no longer relevant
now that one can link against libdoomsday and ac...
skyjake
09:52 Doomsday Engine Revision c12b4e63 (github): Refactor|Client|Server: Use revised libdoomsday DED structs
Also, the various definitions intended to be shared between the
engine and the game plugins have been collected to an...
skyjake
09:45 Doomsday Engine Revision 25fe084b (github): Refactor|libdoomsday|DED: Definition memory management
This commit applies some C++ sugar so ease the handling of the DED v1
definitions. Since these are C POD structs, a D...
skyjake
09:31 Doomsday Engine Revision f1ce4b7f (github): liblegacy: Added a C-string duplication function
skyjake

2014-05-11

11:39 Doomsday Engine Revision 9aea6ac5 (github): Refactor|libdoomsday: Added dedarray.h for DED array management
skyjake
10:17 Doomsday Engine Revision bad00cc7 (github): Refactor|libdoomsday: Added a header for individual DED data structs
skyjake

2014-05-07

14:50 Doomsday Engine Revision 319071f0 (github): Updater|UI: Minor rephrasing of the update availability text
skyjake

2014-05-06

21:38 Doomsday Engine Revision d4b26f8e (github): libdoomsday|DEDParser: Accept "Info" in Flag as a known label
The value is ignored, though. skyjake
11:43 Doomsday Engine Revision d7ff0e34 (github): Cleanup|libdoomsday: DED Flag definition's text member ("Info") removed
This was not being used for anything (any more?). skyjake

2014-05-05

22:38 Doomsday Engine Revision c4fef0b9 (github): Refactor|libdoomsday: Encapsulated the DED parser into its own class
skyjake
19:19 Doomsday Engine Revision ef5c12bc (github): Refactor|Cleanup: Cleaning up the old DED sources
skyjake
10:37 Doomsday Engine Revision c9b04620 (github): Refactor|DED: Collecting ded_s related methods into the C++ class
Cleaning up the implementation by identifying what actually
constitutes the DED database.
skyjake
07:00 Doomsday Engine Revision 519cba5f (github): Cleanup: Compiler warning in release build (unused function)
skyjake

2014-05-04

21:09 Doomsday Engine Revision 01a23b75 (github): Refactor: Relocated DED parser and data structure to libdoomsday
Also cleaned up the code a little by removing internal use of
opaque Uri instances, since everything is now C++ and c...
skyjake
18:17 Doomsday Engine Revision 94e8c7b8 (github): Merge branch 'master' into defs-v2
skyjake
18:15 Doomsday Engine Revision 612915b2 (github): Fixed|Tests|OS X: Deployment of test apps
A symbolic link was attempted with the wrong destination path. skyjake
18:14 Doomsday Engine Revision d39adcea (github): Moved xgclass.h to API and DED data/parser to libdoomsday
Todo: The parser has linkages back to the DED data structure; more
code from def_main.cpp needs to be moved.
skyjake
12:53 Doomsday Engine Revision 51d0db18 (github): Cleanup|Client: Removed UI background InFine script
The UI framework is in control of drawing the UI (background included)
so InFine is no longer being used for this pur...
skyjake
12:46 Doomsday Engine Revision 73094ff2 (github): Fixed|Console|libdoomsday: Adding all games as known words
Added a callback for app-specific known words. libdoomsday has no
access to the set of all games at the moment.
skyjake
10:51 Doomsday Engine Revision 713409f1 (github): Windows|libdoomsday: Exported all public symbols
Also, the Windows version of strcasestr was moved to liblegacy (from winit),
so that it is available to FS1 in libdoo...
skyjake
08:17 Doomsday Engine Revision ddf24e24 (github): Refactor: Moved old WAV loader to libdoomsday and resource domain
This is analogous to, say, a PCX loader. skyjake
07:31 Doomsday Engine Revision dcab0183 (github): Merge branch 'master' of ssh://Air-Force.local/~jaakko/Projects/deng
skyjake

2014-05-03

21:30 Doomsday Engine Revision 42c7f636 (github): Fixed|Console: "clear" is a client-side command
skyjake
21:26 Doomsday Engine Revision 8eb23842 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
skyjake
21:26 Doomsday Engine Revision 8201fe02 (github): Fixed|libappfw: Slider range labels shouldn't use scientific notation
skyjake
21:25 Doomsday Engine Revision c844017c (github): Refactor: Relocated console, FS1, and help to libdoomsday
This sizable commit relocates a couple of the most central Doomsday
subsystems into the libdoomsday library: console,...
skyjake
09:49 Doomsday Engine Revision a1432e5e (github): Cleanup
skyjake
08:57 Doomsday Engine Revision 4a78edb3 (github): Fixed|libgui: Warning about floating point conversion
skyjake
08:55 Doomsday Engine Revision f963acc4 (github): Git|Windows: Ignore generated .rc file
skyjake
08:52 Doomsday Engine Revision 5cd33529 (github): Refactor: Added libdoomsday, relocated some files
libdoomsday is the common denominator between the client and the
server applications.
Unlike liblegacy, it is intend...
skyjake

2014-05-02

21:23 Doomsday Engine Revision fbb5091a (github): Debian: Updated package build rules after recent changes
skyjake
20:13 Doomsday Engine Revision 167c8efe (github): qmake|Unix|libgui: libgui implies dependency on libassimp
skyjake
18:05 Doomsday Engine Revision c7c8b05e (github): libshell: Bumped version number to the project version
The development version 0.1.0 no longer applies. skyjake
17:10 Doomsday Engine Revision 305f4eb9 (github): Refactor: Renamed libdeng2 to libcore (deng_core)
skyjake
16:29 Doomsday Engine Revision c8711175 (github): Refactor: Renamed libdeng1 to liblegacy (deng_legacy)
skyjake
10:11 Doomsday Engine Revision 5b376f95 (github): Fixed|Debian: Package build rules (linker path)
libassimp is built in a nonstandard location (under external). skyjake
09:18 Doomsday Engine Revision a6567dd4 (github): Fixed|Builder: Error when generating the XML feed
The OS X 10.6 packages are still present in the earliest 1.15 builds. skyjake

2014-05-01

18:50 Doomsday Engine Revision f52a94c7 (github): Cleanup|Client: Untangled some GL header includes (wrt GL deferring)
skyjake
18:45 Doomsday Engine Revision 2e9b880b (github): libgui: Prevent build if OpenGL functions have been masked with macros
The GL deferring system in the client relies on preprocessor defines,
however Qt will undefine all macros like this, ...
skyjake
18:39 Doomsday Engine Revision 88119568 (github): Cleanup
skyjake
16:13 Doomsday Engine Revision fdd6cc03 (github): GL|Client: Sort the list of OpenGL extensions
skyjake
16:06 Doomsday Engine Revision be05cc18 (github): Cleanup|Client: Removed obsolete UI material definitions
The "box" materials are still in use in the bias light editor and
some debug visualizations.
skyjake
15:34 Doomsday Engine Revision c4bda2d6 (github): Cleanup|Installer|Windows: Removed obsolete graphics files
skyjake
12:47 Doomsday Engine Revision 0919a90b (github): Cleanup|Client: Removed obsolete UI graphics files
skyjake
12:45 Doomsday Engine Revision 289748dd (github): Fixed|Renderer|LensFlares: Handling error when lensflares.pack is missing
Reference-counted objects must take care if their constructor throws an
exception.
skyjake
12:43 Doomsday Engine Revision c6e10295 (github): libdeng2: Added NoneId utility
Id that is initialized to None, unlike the regular Id which is given
a unique identifier in its constructor.
skyjake
11:14 Doomsday Engine Revision cf5cc6ac (github): Cleanup|Input: Keymap files are obsolete
These haven't been used after the switch to Qt input. skyjake
11:09 Doomsday Engine Revision cde99109 (github): Cleanup|Input|API: Deleted obsolete key repeater code, bumped B API
skyjake
11:07 Doomsday Engine Revision a510f8c7 (github): Client|FX|LensFlares: Updated to use lensflares.pack
skyjake
11:02 Doomsday Engine Revision 0e8d0087 (github): Refactor|Resources: Organized shaders in renderer.pack
Now that Info has an @include directive, the shader definitions can
be organized more elegantly.
skyjake
08:35 Doomsday Engine Revision 0005ca4f (github): Fixed|Builder|OS X: Omit doom64 and example plugins
These are not intended for general distribution at the moment.
IssueID #1792
skyjake
08:34 Doomsday Engine Revision 0d179d35 (github): Client|Resources: Added a separate resource pack for lens flares
Previously part of the core renderer.pack, however it is beneficial to
have it as a separate pack for customization.
skyjake
08:28 Doomsday Engine Revision 78b13501 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
skyjake
08:28 Doomsday Engine Revision d9e0bfbe (github): Fixed|Builder|OS X: Omit doom64 and example plugins
These are not intended for general distribution at the moment.
IssueID #1792
skyjake

2014-04-30

19:06 Doomsday Engine Revision ba07016b (github): Fixed|Tests|OS X: Deployment of the GLSandbox test app (on Qt 5)
This is a kludge. The proper way would be to use macdeployqt to deploy
the app on its other, rather than borrowing st...
skyjake
19:05 Doomsday Engine Revision 30ff45c3 (github): Fixed: C++11 build issues
Illegal narrowing and unintentional literal suffixes. skyjake
17:28 Doomsday Engine Revision 7df1c983 (github): Fixed|Updater: Crash after starting installation of update
IssueID #1790 skyjake
17:28 Doomsday Engine Revision 1c96d14a (github): Bumped version number to 1.14.2
skyjake
17:25 Doomsday Engine Revision c06c00ed (github): Fixed|Updater: Crash after starting installation of update
IssueID #1790 skyjake
11:16 Doomsday Engine Revision 3160eb49 (github): Debian: Packaging rules
The rules apparently differ when doing a straight up binary build
vs. a build of the source package.
skyjake
08:33 Doomsday Engine Revision 890f8c56 (github): Cleanup
skyjake
08:30 Doomsday Engine Revision 03c81548 (github): Cleanup
skyjake
 

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