Fixed|libcore|libcommon: File already exists when trying to save game
Two issues were fixed:
- ArchiveFeed would abort a repopulation prematurely due to a "return" in place of "continue".
- ArchiveEntryFile wasn't making sure that the File's modification timestamp matched the archive entry timestamp. This lead to an unnecessary prune (but the file wasn't recreated due to the above issue).
Also removed an unnecessary populate() call in libcommon's GameSession.
Fixed|libcore|libcommon: File already exists when trying to save game
Two issues were fixed:
- ArchiveFeed would abort a repopulation prematurely due to a
"return" in place of "continue".
- ArchiveEntryFile wasn't making sure that the File's modification
timestamp matched the archive entry timestamp. This lead to an
unnecessary prune (but the file wasn't recreated due to the above
issue).
Also removed an unnecessary populate() call in libcommon's GameSession.
IssueID #1802