danij's activity
From 2014-04-25 to 2014-05-08
2014-05-08
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11:19 Doomsday Engine Bug #1800: [Doom] Monster Teleport Issue (TNT MAP31)
- Nice detective work guys. That gives me a good idea of where to start looking for the problem. I suspect its not spec...
2014-05-06
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23:56 Doomsday Engine Bug #1797 (Closed): Crash playing sci2.wad MAP13 (Doom 2)
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23:53 Doomsday Engine Bug #1791 (Closed): [Hexen] Hub state reset after saving
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23:48 Doomsday Engine Bug #1795 (Closed): Dynamic map-hacks dependent on non-neighbor planes
2014-05-04
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00:08 Doomsday Engine Bug #1797 (Closed): Crash playing sci2.wad MAP13 (Doom 2)
2014-05-03
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23:05 Doomsday Engine Bug #1797 (In Progress): Crash playing sci2.wad MAP13 (Doom 2)
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22:43 Doomsday Engine Bug #1797: Crash playing sci2.wad MAP13 (Doom 2)
- I've tried to reproduce this on Windows but so far I've had no luck. Can you provide any more info? Are you loading a...
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08:14 Doomsday Engine Bug #1795 (Feedback): Dynamic map-hacks dependent on non-neighbor planes
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08:10 Doomsday Engine Bug #1795 (Closed): Dynamic map-hacks dependent on non-neighbor planes
- See report in the forums: http://dengine.net/forums/viewtopic.php?f=9&t=1765#topic
This particular map-hack constr... -
03:01 Doomsday Engine Bug #1791 (Closed): [Hexen] Hub state reset after saving
2014-04-25
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07:29 Doomsday Engine Feature #1782 (Closed): Optimize line side surface decoration updating following plane move
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07:27 Doomsday Engine Feature #1782 (Closed): Optimize line side surface decoration updating following plane move
- Currently whenever a plane move occurs all LineSides in and adjoining the plane's sector are marked for a full decora...
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