Project

General

Profile

vermil's activity

From 2014-01-31 to 2014-02-13

2014-02-09

19:43 Doomsday Engine Feature #1727 (New): Apply colored sector lighting by sector via DED
Many of Dday's visual effects (i.e generators, decorations, material glows etc) can be or are automatically applied t... vermil
19:33 Doomsday Engine Feature #1726 (New): Remapping the colours on a texture via material def
Something I've always wondered about, is the possibility of remapping the colours on a texture via a material def.
...
vermil

2014-02-02

22:28 Doomsday Engine Bug #1723: [Value def's] impossible to remove pistol
Fist as well (i.e the default weapons). vermil
22:26 Doomsday Engine Bug #1723 (New): [Value def's] impossible to remove pistol
Doomsday's value defs allow modders to set what weapon(s) a player starts with.
However, the player is always give...
vermil
 

Also available in: Atom