Project

General

Profile

skyjake's activity

From 2013-12-29 to 2014-01-11

2014-01-06

13:56 Doomsday Engine Feature #1708 (Closed): Logging by domain (with filtering)
It has long been an issue for developers that when working on a particular subsystem with a high verbosity of log mes... skyjake
08:41 Doomsday Engine Bug #1707: [NVIDIA] Antialiasing with forced driver setting (black screen)
See forums post: http://dengine.net/forums/viewtopic.php?f=7&t=1664#topic skyjake
08:39 Doomsday Engine Bug #1707 (Closed): [NVIDIA] Antialiasing with forced driver setting (black screen)
There is an issue with the framebuffer changes introduced in 1.13 where certain driver settings (like forcing AA on) ... skyjake
06:11 Doomsday Engine Bug #788 (Closed): Momentary pause during looped MIDI playback
skyjake

2014-01-04

13:17 Doomsday Engine Bug #788: Momentary pause during looped MIDI playback
This should be re-tested now that SDL has been upgraded. skyjake
13:16 Doomsday Engine Feature #1692 (Closed): [Windows] Upgrade SDL / SDL_mixer
Upgraded SDL to 1.2.15 and SDL_mixer to 1.2.12. skyjake
00:55 Doomsday Engine Feature #1692 (In Progress): [Windows] Upgrade SDL / SDL_mixer
skyjake
00:24 Doomsday Engine Bug #1704 (In Progress): Busy mode background images
skyjake

2014-01-03

20:11 Doomsday Engine Bug #1703 (Closed): [OS X] Shell uses the wrong UI font
There is a bug in Qt 4.8 on OS X 10.9 Mavericks where the wrong font is used for UI widgets.
See: "QTBUG-32789":http...
skyjake
20:02 Doomsday Engine Bug #1691 (Closed): UI and full screen/window toggle
skyjake
20:01 Doomsday Engine Bug #1702 (Closed): Crash when multiple clients join a game
See: http://dengine.net/forums/viewtopic.php?f=7&t=1662#topic
If no bindings exist for a player, @P_IsControlBound...
skyjake
16:44 Doomsday Engine Feature #1509 (Closed): Option to stop active/sight sounds if emitter killed
skyjake
16:40 Doomsday Engine Bug #1667 (Rejected): Player weapon sounds interrupt "dont_stop" sounds
skyjake
16:25 Doomsday Engine Feature #1596 (Closed): [Updater] Notify when network connection fails
skyjake
16:24 Doomsday Engine Feature #1700 (Closed): Warning/error alerts
When a warning is entered into the log or an error occurs, there should be a clear alert notification given to the us... skyjake
12:40 Doomsday Engine Feature #1699 (New): Particle renderer 2.0
The current particle effects system has some severe bottlenecks (it does not utilize the GPU (shaders, VBOs), instead... skyjake
12:36 Doomsday Engine Feature #1698 (New): Editor for particle generators
There should be an in-game editor UI for designing particle effects.
* Adjust parameters in real time.
* See how th...
skyjake

2014-01-01

22:30 Doomsday Engine Bug #1691 (Resolved): UI and full screen/window toggle
I've made it so that any open popups will now check global key bindings before preventing the event from progressing ... skyjake
17:10 Doomsday Engine Bug #1697 (Closed): [MP] Busy mode transition frame missing when joining
skyjake
16:59 Doomsday Engine Bug #1697 (Closed): [MP] Busy mode transition frame missing when joining
While waiting for a network connection to form, the game widget contents are not being drawn. They should have been f... skyjake
17:09 Doomsday Engine Bug #1693 (Closed): Crash when joining multiplayer game with Vanilla profile
skyjake
16:48 Doomsday Engine Bug #1693 (In Progress): Crash when joining multiplayer game with Vanilla profile
skyjake
15:06 Doomsday Engine Bug #1696 (Closed): BspLeaf::cluster: No sector cluster is attributed
A few reports from the forums:
* http://dengine.net/forums/viewtopic.php?f=7&t=1660 (1.13 without addons)
* http://...
skyjake
12:20 Doomsday Engine Feature #1695 (Closed): Option to prevent LAN server discovery
There should be a way to stop the client from trying to find servers on the local network. For instance, a command li... skyjake

2013-12-30

20:28 Doomsday Engine Bug #1693 (Closed): Crash when joining multiplayer game with Vanilla profile
See forums post: http://dengine.net/forums/viewtopic.php?f=7&t=1633#topic skyjake
18:03 Doomsday Engine Feature #1692 (Closed): [Windows] Upgrade SDL / SDL_mixer
Potentially fixes a MIDI looping stutter issue. skyjake

2013-12-29

19:35 Doomsday Engine Bug #1690 (Closed): [Windows] OpenAL sound plugin not being found
skyjake
 

Also available in: Atom