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skyjake's activity

From 2013-07-24 to 2013-08-06

2013-08-05

22:41 Doomsday Engine Bug #1131: 'server-game-skill' doesn't function
- **labels**: multiplayer skill level --> Multiplayer, Server, Skill Level
- **assigned_to**: Jaakko Keränen
- **Prio...
skyjake

2013-07-27

03:43 Doomsday Engine Bug #1126: MD2 model render pop
models.cpp:973:
> // Half the distance from bottom left to top right.
> float radius = (def->scale[VX] * (max[VX]...
skyjake

2013-07-26

22:07 Doomsday Engine Bug #1126: MD2 model render pop
- **labels**: md2 pop --> Renderer, Visual Glitch, 3D Models
skyjake

2013-07-25

16:50 Doomsday Engine Bug #1125: Handling missing OpenGL support during launch
That certainly sounds like your OpenGL version is older than the required 2.0. Since you are running with -noglcheck,... skyjake
10:56 Doomsday Engine Bug #1125: Handling missing OpenGL support during launch
> Err...though I don't think so, if that was the case, it would still be a build system bug, as it should ensure the ... skyjake
10:51 Doomsday Engine Bug #1127: [Linux] Linking error when old libs exist in /usr/lib
- **labels**: --> qmake, Builder
- **status**: open --> accepted
- **assigned_to**: Jaakko Keränen
- **Priority**: 3...
skyjake
 

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