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From 2012-12-19 to 2013-01-01

2013-01-01

14:38 Doomsday Engine Revision 9801e73a (github): Refactor: Switched p_particle.c to C++
Plus minor cleanup. danij
13:26 Doomsday Engine Revision d86390da (github): Refactor: Renamed DMU_Set/GetMaterialProperty as Material_Set/GetProperty
danij

2012-12-31

21:02 Doomsday Engine Revision 246dac3e (github): Refactor: Switched p_dmu.c to C++
danij
19:04 Doomsday Engine Revision 31c858f2 (github): Refactor: Switched surface.c to C++
danij
18:15 Doomsday Engine Revision f51651da (github): Refactor: Dumped material_t block allocator
Block allocation of materials can be added back later. danij
17:43 Doomsday Engine Revision 0148c9cd (github): Refactor: Replaced various materialid_t references with material_t ptrs
danij
16:59 Doomsday Engine Revision 1eaf65a4 (github): Refactor: Derive MaterialBind from PathTree::Node
Also moved and renamed MaterialBindInfo as MaterialBind::Info. danij
15:41 Doomsday Engine Revision d1c109a7 (github): Merge branch 'master' into material-cleanup
danij
15:39 Doomsday Engine Revision 69b8c68a (github): Refactor|Materials: Further material system cleanup refactorings
danij
12:21 Doomsday Engine Revision 6f8392eb (github): Server: Omit Updater in server build
The server does not need to have the automatic updater. skyjake
12:02 Doomsday Engine Revision b6d46d6e (github): qmake: No more exporting symbols out of the executable
Adjusted the build settings in the qmake project files so that no more
symbols are exported out of the executables. T...
skyjake

2012-12-30

23:36 Doomsday Engine Revision db7b2ff5 (github): Fixed|libdeng2: Bug in de::Lockable
The internal state of de::Lockable was, ironically, not thread-safe. skyjake
23:34 Doomsday Engine Revision caa0503f (github): Fixed|libdeng2: Bug in de::Lockable
The internal state of de::Lockable was, ironically, not thread-safe. skyjake
21:53 Doomsday Engine Revision 14af235d (github): Fixed|Server|Windows: Compilation of the server
Added missing dummies and adjusted Windows-specific routines for
a SERVER build.
The linker warning about the wrong ...
skyjake
19:07 Doomsday Engine Revision 0238cf36 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
skyjake
19:07 Doomsday Engine Revision fbace41a (github): Fixed: Typos related to __CLIENT__
skyjake
17:40 Doomsday Engine Revision 120ba58e (github): Fix typo
danij
17:05 Doomsday Engine Revision eefe0572 (github): Fixed|OpenAL: Integer conversion in 64-bit build
skyjake
16:53 Doomsday Engine Revision d1d486a2 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
Conflicts:
doomsday/engine/src/render/r_main.cpp
doomsday/engine/src/render/rend_main.cpp
skyjake
16:47 Doomsday Engine Revision a8a73d65 (github): Server|Unix: Fixing server build
skyjake
16:45 Doomsday Engine Revision 9c1fd1ee (github): Fixed|OpenAL: Integer conversion in 64-bit build
skyjake
16:39 Doomsday Engine Revision 0e821b1c (github): Fix merge error in previous commit
danij
15:58 Doomsday Engine Revision 853c29f6 (github): Merge branch 'master' into material-cleanup
Conflicts:
doomsday/engine/src/render/r_main.cpp
doomsday/engine/src/resource/materials.cpp
danij
15:01 Doomsday Engine Revision f6dfe937 (github): Fixed|Server: Fixed compilation issues on Linux
skyjake

2012-12-29

23:05 Doomsday Engine Revision 72dc958a (github): Merge branch 'separate-server'
skyjake
23:03 Doomsday Engine Revision 2391063f (github): Server: Added more dummy functions
skyjake
15:43 Doomsday Engine Revision b7a6ad6c (github): Refactor: Relocated MaterialBind into new source files
danij
11:33 Doomsday Engine Revision 5827a8ff (github): Refactor|Materials: Added Materials class instance
Reworked the materials collection, adding a private struct for the
instance data and began restructuring the class hi...
danij
05:06 Doomsday Engine Revision 46929120 (github): Refactor|Materials: Moved C++ class Materials into the de namespace
Plus minor cleanup. danij
04:50 Doomsday Engine Revision 08ea3001 (github): Refactor|Materials: Added C++ class Materials
Moved all functions pertaining to material collection bookkeeping to
a new C++ class named "Materials".
danij

2012-12-28

22:12 Doomsday Engine Revision 3fcc8c4f (github): Server: Added more dummy functions needed by game plugins
skyjake
22:12 Doomsday Engine Revision 154502a4 (github): Fixed|Server: Compiler warning about unused symbol
skyjake
21:45 Doomsday Engine Revision daf963e4 (github): Cleanup
danij
21:23 Doomsday Engine Revision ec76c3c1 (github): Refactor|MaterialVariant: Applied pimpl idiom to MaterialVariant
Also made materialvariant_layer_t a member of MaterialVariant. danij
19:43 Doomsday Engine Revision 833cc1ae (github): Refactor: Switched r_main.c to C++
danij
18:15 Doomsday Engine Revision 6f51af92 (github): Refactor|MaterialVariant: Dumped MaterialVariant's now redundant C wrapper API
danij
01:01 Doomsday Engine Revision 5e646612 (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
danij
01:01 Doomsday Engine Revision 4e3250b6 (github): Refactor: Switched rend_decor.c to C++
danij

2012-12-26

18:12 Doomsday Engine Revision 23fa9164 (github): Fixed: Duplicate variables in blockmapvisual
skyjake

2012-12-23

15:58 Doomsday Engine Revision 07daf8ea (github): Server: Fixing missing symbol errors
A lot of audiovisual functional is not present in the server build;
it needs to be replaced with empty stubs.
skyjake
15:57 Doomsday Engine Revision 185f132a (github): Fixed: Duplicate variables in blockmapvisual
skyjake
15:15 Doomsday Engine Revision 9858a72a (github): Merge branch 'master' into separate-server
Conflicts:
doomsday/engine/src/map/r_world.cpp
doomsday/engine/src/network/net_main.c
doomsday/engine/src/render/r...
skyjake
14:30 Doomsday Engine Revision 7c036819 (github): Fixed|Doom: Secret exit switch coords in DOOM E3M6
This mapping construct triggered a compatibility logic for the
id Tech 1 column renderer when generating geometry, wh...
danij
13:44 Doomsday Engine Revision 883476dd (github): Refactor|Texture: Dumped Texture's now redundant C wrapper API
danij
13:16 Doomsday Engine Revision b91988f3 (github): Refactor|TextureVariant: Dumped TextureVariant's now redundant C wrapper API
danij
12:20 Doomsday Engine Revision 33833339 (github): Cleanup
danij
12:03 Doomsday Engine Revision 0668f526 (github): Merge branch 'master' into texture-cleanup
Conflicts:
doomsday/engine/src/map/r_world.cpp
danij
11:57 Doomsday Engine Revision ffd7225e (github): Fixed|Doom: Secret exit switch coords in DOOM E3M6
This mapping construct triggered a compatibility logic for the
id Tech 1 column renderer when generating geometry, wh...
danij
11:12 Doomsday Engine Revision 5b56c33c (github): Refactor|MaterialSnapshot: Replaced POD struct materialsnapshot_t with C++ class MaterialSnapshot
danij

2012-12-22

23:45 Doomsday Engine Revision 8594170b (github): Server: Sorting out compilation and linkage issues
Missing symbols. skyjake
23:02 Doomsday Engine Revision bf04ee16 (github): Working on a functional "doomsday-server"
__SERVER__ marks the code that is exclusive to the (dedicated) server.
__CLIENT__ marks the code that is exclusive t...
skyjake
12:48 Doomsday Engine Revision 2e4708fb (github): Merge branch 'master' into texture-cleanup
danij

2012-12-21

23:22 Doomsday Engine Revision 7e0098f5 (github): Server|qmake|Mac OS X: Adjusting build settings and bundling
skyjake
21:35 Doomsday Engine Revision fdb514da (github): Dedicated mode is determined by build config
Removed the command line option '-dedicated', as the build config now
determines whether we are running a server or not.
skyjake
21:33 Doomsday Engine Revision e0f69725 (github): qmake: Added separate server.pro for the server
The server is always dedicated. During the transition period to fully
unified networking, the server will be sharing ...
skyjake
15:10 Doomsday Engine Revision c91aaaf5 (github): Bumped minor version from 9 to 10 (=> 1.10.0)
Old meaning of version components:
- 1: major
- 9: minor
- 10: revision
- 0: patch
Updated new meaning, dropping dow...
skyjake

2012-12-20

16:28 Doomsday Engine Revision 31ca9ab4 (github): Chex Quest: Added weapon name and obituary texts
Thanks Vermil. danij
16:24 Doomsday Engine Revision 64cc06cf (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
danij
16:23 Doomsday Engine Revision 4c7cc74e (github): Refactor|Hacx: Moved Hacx text replacements to hacx/text.ded
Also added Vermil's obituary texts, thanks! danij

2012-12-19

18:56 Doomsday Engine Revision 019bd732 (github): Switched release type to "Stable" for 1.9.10
skyjake
07:02 Doomsday Engine Revision 665ac03b (github): Fixed|Doom: Fortress of Mystery animation during the intermission
danij
 

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