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skyjake's activity

From 2012-12-16 to 2012-12-29

2012-12-29

23:05 Doomsday Engine Revision 72dc958a (github): Merge branch 'separate-server'
skyjake
23:03 Doomsday Engine Revision 2391063f (github): Server: Added more dummy functions
skyjake

2012-12-28

22:12 Doomsday Engine Revision 3fcc8c4f (github): Server: Added more dummy functions needed by game plugins
skyjake
22:12 Doomsday Engine Revision 154502a4 (github): Fixed|Server: Compiler warning about unused symbol
skyjake

2012-12-26

18:12 Doomsday Engine Revision 23fa9164 (github): Fixed: Duplicate variables in blockmapvisual
skyjake

2012-12-23

15:58 Doomsday Engine Revision 07daf8ea (github): Server: Fixing missing symbol errors
A lot of audiovisual functional is not present in the server build;
it needs to be replaced with empty stubs.
skyjake
15:57 Doomsday Engine Revision 185f132a (github): Fixed: Duplicate variables in blockmapvisual
skyjake
15:15 Doomsday Engine Revision 9858a72a (github): Merge branch 'master' into separate-server
Conflicts:
doomsday/engine/src/map/r_world.cpp
doomsday/engine/src/network/net_main.c
doomsday/engine/src/render/r...
skyjake

2012-12-22

23:45 Doomsday Engine Revision 8594170b (github): Server: Sorting out compilation and linkage issues
Missing symbols. skyjake
23:02 Doomsday Engine Revision bf04ee16 (github): Working on a functional "doomsday-server"
__SERVER__ marks the code that is exclusive to the (dedicated) server.
__CLIENT__ marks the code that is exclusive t...
skyjake

2012-12-21

23:22 Doomsday Engine Revision 7e0098f5 (github): Server|qmake|Mac OS X: Adjusting build settings and bundling
skyjake
21:35 Doomsday Engine Revision fdb514da (github): Dedicated mode is determined by build config
Removed the command line option '-dedicated', as the build config now
determines whether we are running a server or not.
skyjake
21:33 Doomsday Engine Revision e0f69725 (github): qmake: Added separate server.pro for the server
The server is always dedicated. During the transition period to fully
unified networking, the server will be sharing ...
skyjake
15:10 Doomsday Engine Revision c91aaaf5 (github): Bumped minor version from 9 to 10 (=> 1.10.0)
Old meaning of version components:
- 1: major
- 9: minor
- 10: revision
- 0: patch
Updated new meaning, dropping dow...
skyjake

2012-12-19

18:56 Doomsday Engine Revision 019bd732 (github): Switched release type to "Stable" for 1.9.10
skyjake

2012-12-18

21:53 Doomsday Engine Revision 410ea7b5 (github): All Games: Removed "j" prefixes in definition and conhelp files
These changes affect file comments only (no impact on runtime). skyjake
20:21 Doomsday Engine Revision f0a8580a (github): libdeng2: Clear log buffer before unloading any library
It is possible that the library has created log entries that are still
in the log buffer. Previously this was done in...
skyjake
09:02 Doomsday Engine Revision 5ec7cab0 (github): Documentation: Fixed a couple of Doxygen issues
skyjake

2012-12-17

15:31 Doomsday Engine Revision 511759e0 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
skyjake
15:31 Doomsday Engine Revision ba27fb5d (github): Cleanup
skyjake

2012-12-16

18:44 Doomsday Engine Revision be4c579c (github): Fixed: Buffer overrun in model skin setup
Some models may not have any skins defined (numSkins == 0 in the model
info). This means that a zero-length skins[] a...
skyjake
18:41 Doomsday Engine Revision 91dfd7fa (github): libdeng2: Longer timeout for Lockable
Under some circumstances (e.g., very slow disk I/O) it might take more
than 10 seconds to get a lock. The timeout is ...
skyjake
18:39 Doomsday Engine Revision beb650df (github): Cleanup
skyjake
18:38 Doomsday Engine Revision 736f5032 (github): Debug|libdeng2: Added a tripwire on StringPool
skyjake
14:38 Doomsday Engine Revision 0411c03b (github): qmake: Moved Tripwired to the correct place (data.pri)
skyjake
14:36 Doomsday Engine Revision 6a2528be (github): libdeng2: Added Tripwired for detecting threading issues
Tripwired is a special debugging aid that can be used to detect when
a class needs to be Lockable.
skyjake
14:32 Doomsday Engine Revision f3467827 (github): Documentation|libdeng2: Removed inappropriate file grouping
skyjake
13:41 Doomsday Engine Revision 76c98fc9 (github): Fixed|libdeng2: Removing native files
DirectoryFeed now ignores a native file removal request if the file
does not exist in the native file system.
skyjake
11:13 Doomsday Engine Revision 1e6e5c55 (github): libdeng2: Applied guards on log entries
Log entries must not be deleted if they are still being flushed. skyjake
 

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