danij's activity
From 2011-08-19 to 2011-09-01
2011-09-01
-
15:06 Doomsday Engine Revision 7a7049c0 (github): Merge changes from branch beta6-ringzero
-
13:36 Doomsday Engine Revision 968837b4 (github): Defer creation of DFILE* handles for LumpFile, WadFile and ZipFile
- instances until just before those objects are instantiated.
-
10:57 Doomsday Engine Revision 1d75973d (github): Refactored file load/add processes, splitting them up into two
- stages (search then open), allowing the caller to first determine
whether the found resource is a lump before attempt... -
07:55 Doomsday Engine Revision 3e425f35 (github): Do not dual purpose the data member of DFILE.
- F_Read now expects a uint8_t* buffer ptr.
-
07:12 Doomsday Engine Revision d4f33d9a (github): Fix FTBFS issue due to misnamed lumpfile_t member _lumpCache (should be _cacheData)
-
02:25 Doomsday Engine Revision b4eae90f (github): DFILE instances are now opaque (to ensure nothing breaks in the
- next batch of refactoring work).
-
01:36 Doomsday Engine Revision b313aeb6 (github): Continued filesystem refactoring:
- * Relocated fileidentifer_t and the DFILE* wrapped file list from
engine/portable/src/sys_filein.c to engine/portab...
2011-08-31
-
23:03 Doomsday Engine Revision 7c9f2822 (github): LumpCache is not yet finished.
-
22:50 Doomsday Engine Revision 7d9f7dd9 (github): Finished updating access to lumps within the engine, switching to
- the F_* interface rather than the public W_* interface.
The W_* interface should now be considered as an adaptor inf...
2011-08-29
-
23:25 Doomsday Engine Revision 6ea0f2c6 (github): Resolve beta6-ringzero merge conflict in de_base.h
-
20:12 Doomsday Engine Revision 9de28280 (github): Update progress more frequently in DD_ChangeGameWorker.
-
20:11 Doomsday Engine Revision 7a1b17c2 (github): Began updating access to lumps in the primary lumpdirectory within the
- engine, using the F_* interface rather than the public W_* interface.
-
20:08 Doomsday Engine Revision 18c086b2 (github): Implemented Sem_Value for debug; get the current value of a semaphore.
2011-08-24
-
15:42 Doomsday Engine Revision fa27009f (github): Merge changes from beta6-ringzero
-
08:51 Doomsday Engine Revision 51dcebba (github): Fix minor warnings.
-
08:09 Doomsday Engine Revision 8ed23b22 (github): W_ReadLumpSection expects a ptr to uint8_t buffer.
-
08:08 Doomsday Engine Revision 84299243 (github): pathdirectory_s should be declared in engine/portable/include/dd_main.h
-
07:53 Doomsday Engine Revision 419e2848 (github): pathdirectory_node_s should be declared in engine/portable/include/dd_main.h
-
07:13 Doomsday Engine Revision d5bfafce (github): Fix segfault in createGlowLightForSurface when the surface to be lit
- originates from a sector with zero subsectors.
-
06:06 Doomsday Engine Revision 359ad53f (github): Normalize line endings.
-
06:05 Doomsday Engine Revision e5bc0bbb (github): Filesystem refactoring continues:
- * Lumps can now be published into any number of LumpDirectorys
* AbstractFile specializations are no longer attribute... -
00:26 Doomsday Engine Revision 9cc60e1c (github): Relocated the implementation of the engine's public Wad interface
- into engine/portable/src/dd_wad.c
2011-08-23
-
19:59 Doomsday Engine Revision afb2a050 (github): Rename engine/portable/src/dd_wad.c to engine/portable/src/fs_main.c
-
19:34 Doomsday Engine Revision 5021fb12 (github): Moved engine/portable/include/dd_wad.h to engine/api/dd_wad.h
-
19:30 Doomsday Engine Revision bfe11869 (github): File system refactoring continues:
- * Separated the high level interface from the stream abstraction layer.
* Wad interface is now a public wrapper API t...
2011-08-22
-
11:59 Doomsday Engine Revision 10813823 (github): Merge changes from branch beta6-ringzero
-
11:36 Doomsday Engine Revision e91c5d8c (github): Redefined boolean
2011-08-21
-
12:19 Doomsday Engine Revision a66b85e4 (github): Add placeholder CPF_UNUSED1 with the value of the former CBLF_RULER
-
12:17 Doomsday Engine Revision 01abe34d (github): Normalize line endings.
-
11:17 Doomsday Engine Revision 06fba5a0 (github): Printing a ruler was achieved by calling Con_FPrintf with the CBLF_RULER
- flag, however and it was unobvious what the other arguments should be,
or how they would be interpreted. This routine... -
09:18 Doomsday Engine Revision 00e14e34 (github): More minor warning fixes.
-
08:39 Doomsday Engine Revision 71245d7c (github): Minor warning fixes.
-
05:47 Doomsday Engine Revision a21d264d (github): CVar_TypeName should not be static
2011-08-20
-
20:42 Doomsday Engine Revision 9fcf7f2a (github): Merge changes from branch beta6-ringzero.
- Note the net protocol version was incremented (breaking compatibility) due
to the IWAD name no longer being included ... -
18:41 Doomsday Engine Revision 5c827c9a (github): Add stringpool.c to doomsday_cl.rsp
-
08:11 Doomsday Engine Revision f98c6c34 (github): Fix a few more warnings.
-
06:09 Doomsday Engine Revision 62cd79d7 (github): Minor warning fixes.
-
04:00 Doomsday Engine Revision cb63d6f4 (github): Fix a few of warnings with Intel:
- * Argument of type "const signed char *" is incompatible with
parameter of type "const char *" [lumpname_t]
* Enume... -
03:34 Doomsday Engine Revision 3c8af6fa (github): Include engine/api/uri.h in engine/portable/include/def_data.h also,
- as this is presently included directly from plugins/dehread/src/dehmain.c
-
03:26 Doomsday Engine Revision 7696d662 (github): Fix build error in StringPool_Intern as Con_Error does not stop
- the flow of execution.
-
03:23 Doomsday Engine Revision 4f8cf40e (github): Include api/stringpool.h and api/uri.h from doomsday.h
-
02:16 Doomsday Engine Revision 572c2100 (github): Promoted StringPool to the public API as this will be useful to plugins.
-
01:55 Doomsday Engine Revision e6842096 (github): Move portable/include/stringpool.h to api/stringpool.h
-
01:45 Doomsday Engine Revision d973fc74 (github): Renamed api/dd_uri.h to api/uri.h to match naming conventions.
-
01:41 Doomsday Engine Revision 3e651aad (github): Use opaque pointers to Uri instances and allow external linkage to
- modules implemented in C++
-
01:26 Doomsday Engine Revision 25d58c70 (github): Instead of Construct/Destruct, use New/Delete for the ResourceRecord class.
-
01:23 Doomsday Engine Revision e0ee2e9d (github): Renamed GL_ConstructUriForTexture to GL_NewUriForTexture to match
- naming conventions.
-
01:22 Doomsday Engine Revision a92af895 (github): Instead of Construct/Destruct, use New/Delete for the LumpFile,
- WadFile and ZipFile classes.
-
01:15 Doomsday Engine Revision 75407dc3 (github): Instead of Construct/Destruct, use New/Delete for the MaterialVariant class.
-
01:13 Doomsday Engine Revision dd010dbe (github): Removed unused FileDirectory_ConstructEmpty constructor.
-
01:11 Doomsday Engine Revision e456c21b (github): Instead of Construct/Destruct, use New/Delete for the BlockSet
- and ZBlockSet classes.
-
01:07 Doomsday Engine Revision dee84fcd (github): Instead of Construct/Destruct, use New/Delete for the StringPool class.
-
01:05 Doomsday Engine Revision f455aefd (github): Instead of Construct/Destruct, use New/Delete for the FileDirectory,
- PathDirectory and PathDirectoryNode classes.
-
01:01 Doomsday Engine Revision 34637d9e (github): Instead of Construct/Destruct, use New/Delete for the BitmapCompositeFont class.
-
00:56 Doomsday Engine Revision 31f79ee9 (github): Instead of Construct/Destruct, use New/Delete for the ColorPalette class.
-
00:53 Doomsday Engine Revision 62481289 (github): Instead of Construct/Destruct, use New/Delete for the public Uri class.
-
00:29 Doomsday Engine Revision b79096d4 (github): Cleanup.
2011-08-19
-
14:42 Doomsday Engine Revision 236f28b5 (github): Cleanup.
-
13:03 Doomsday Engine Revision de99d818 (github): ZipFile now has an internal lump cache which must be cleared during vfs removal.
-
12:51 Doomsday Engine Revision 9b2e055b (github): Cleanup.
-
12:36 Doomsday Engine Revision 7d8815ed (github): Fix typo in comment in abstractfile.h
-
11:37 Doomsday Engine Revision 7830dde5 (github): Fix potential segfault in ccmd "setaxis" (is this no longer needed?)
-
11:36 Doomsday Engine Revision 3caa987e (github): Ignore *.suo in doomsday/build/win32/vs8/.gitignore
-
11:33 Doomsday Engine Revision 3dbdbf8f (github): Rename dd_zip.c/h to zipfile.c/h respectively.
-
11:09 Doomsday Engine Revision 5e642d33 (github): Began refactoring filesystem data structures to address lump name collision issues:
- * Do not assume files are in WAD or ZIP format by name.
* All resource data files (WAD, ZIP and single lump) are now ...
Also available in: Atom