skyjake's activity
From 2011-05-22 to 2011-06-04
2011-06-04
-
17:31 Doomsday Engine Revision e3707289 (github): Fixed uninitialized return value
2011-06-03
-
17:43 Doomsday Engine Revision a08a94f5 (github): Network-aware object damaging
- To support the GPT_DAMAGE packet, the P_DamageMobj() function was modified to
include a parameter for skipping all ne... -
17:37 Doomsday Engine Revision 0ca9823b (github): Heretic: Fixed beak attack
- No action request was made of the beak attack.
Now the action is requested like any normal
weapon firing. -
17:36 Doomsday Engine Revision 127c0459 (github): Added a damage request packet
- Clients can use GPT_DAMAGE to request damage on specific
target objects. However, it is currently unused. -
17:35 Doomsday Engine Revision 503212b5 (github): Added P_MobjForID: lookup up mobjs based on ID
2011-05-30
-
17:13 Doomsday Engine Revision 28ef01e5 (github): Builds: Clean up empty directories during purge
- If an event directory becomes empty it gets deleted.
2011-05-29
-
14:48 Doomsday Engine Revision d5f5771e (github): Builds: Finished apt repository purge
-
14:38 Doomsday Engine Revision 37b4bc86 (github): Builds: Purging old releases from the apt repository
-
12:11 Doomsday Engine Revision 6c14dc20 (github): Builds: Purge builds older than 12 weeks
2011-05-25
-
21:39 Doomsday Engine Revision 41a4a080 (github): Heretic: Fixed multiplayer chicken morph
- There were some issues with updating the client's
state after a morph occurred. Also, the server wasn't
changing the ...
2011-05-24
-
21:20 Doomsday Engine Revision 5eef3247 (github): Heretic: Fixing chicken morph
- Located a few issues with the code (such as using __JHERETIC
instead of __JHERETIC__) that were messing things up.
Cu... -
17:10 Doomsday Engine Revision 0996f740 (github): Multiplayer: Fixed player attack animation
- The server was omitting mobj delta updates if it deemed
them too frequent. The check was removed as
unnecessary.
2011-05-23
-
17:37 Doomsday Engine Revision bbc4ddc6 (github): Less debugging verbosity
2011-05-22
-
21:57 Doomsday Engine Revision 1af1f0f3 (github): Hexen: Allow spawning mobjs for client
Also available in: Atom