Located a few issues with the code (such as using JHERETIC instead of __JHERETIC) that were messing things up. Currently the client is getting the message about morphing, but the server seems to switch the mobj to the wrong attack state when the chicken attacks. I suppose the player class has something to do with this.
Heretic: Fixing chicken morph
Located a few issues with the code (such as using JHERETIC
instead of __JHERETIC) that were messing things up.
Currently the client is getting the message about morphing,
but the server seems to switch the mobj to the wrong attack
state when the chicken attacks. I suppose the player class
has something to do with this.