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From 2010-09-17 to 2010-09-30

2010-09-28

18:06 Doomsday Engine Bug #885: GL state - wireframe vs sky vs fakeradio shadow edges
Fixed in branch ringzero+master for 1.9.7 danij
17:56 Doomsday Engine Bug #923: freezing 6.9
This sounds very much like the known issue with SDL_mixer locking the system when the music loops. Unfortunately ther... danij
17:54 Doomsday Engine Bug #924: Segmentation fault when travelling to Shadow Wood
_(originally posted by anonymous SF.net user)_
Same problem here.
Arch Linux i686, doomsday 1.9.0_beta6.9-1
skyjake

2010-09-21

08:34 Doomsday Engine Bug #935 (Closed): Running without an IWAD causes freeze
As the summary states; modified Doom Iwads cause 1.9 Beta 6.9 to freeze during loading (when the ring get's to just b... vermil

2010-09-20

17:08 Doomsday Engine Bug #924: Segmentation fault when travelling to Shadow Wood
Fixed for the upcoming 1.9.0-beta6.10 danij
10:57 Doomsday Engine Bug #934: [Heretic] Energy Orbs using wrong sprites in shareware
Fixed in for the upcoming 1.9.0-beta6.10 release. danij
10:57 Doomsday Engine Bug #934: [Heretic] Energy Orbs using wrong sprites in shareware
I've attached a screenshot. vermil
10:52 Doomsday Engine Bug #934 (Closed): [Heretic] Energy Orbs using wrong sprites in shareware
When playing the shareware Heretic Iwad In 1.9 Beta 6.9, the sprites for Energy Orb's (large Dragon Claw ammo) are re... vermil
 

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