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danij's activity

From 2010-05-28 to 2010-06-10

2010-06-06

20:49 Doomsday Engine Bug #914: Give command help vs implementation syntax discrepancy
The reason it behaves the way it does is because '4' is not a valid weapon id in Hexen. Weapon ids are zero-based mea... danij
19:14 Doomsday Engine Bug #913: HeXen: level warping cheats partially broken
Ok the confusion here seems to be due to a mix up in what the original code was supposed to do (according to comments... danij
13:47 Doomsday Engine Bug #916: [Savegame] Restored state invalid if same addons not present
Can you tell us any more about the problem? Which version of Doomsday are you running? Has the problem happened since... danij

2010-06-03

19:04 Doomsday Engine Bug #913: HeXen: level warping cheats partially broken
As I said on ICQ, in Hexen warping to an unknown map will take you to the first map in the first hub. This is not a b... danij

2010-06-02

18:10 Doomsday Engine Bug #910: Flat tiling error with custom flats

*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/059307b6/e0f6/attachment/textest.wad
danij

2010-05-30

19:38 Doomsday Engine Bug #911: [Hexen] Poison cloud vs Repulsion Disc
- **labels**: jHexen Gameplay --> Hexen
danij
15:30 Doomsday Engine Bug #910: Flat tiling error with custom flats
The screenshots are helpful but a small example would be much more useful. danij
 

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