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danij's activity

From 2009-12-25 to 2010-01-07

2010-01-06

12:12 Doomsday Engine Bug #848: [Doom] Donut Sector behaves differently in Vanilla/Chocolate
- **status**: open --> fixed
- **assigned_to**: Daniel Swanson
- **Milestone**: v1.9.0-beta6 --> v1.11
danij
10:47 Doomsday Engine Bug #818: Plutonia 2 Dehacked Not Read
I've just tried this myself and it appears to be working fine for me.
Ensure you are loading pl2.zip with the Plut...
danij
10:37 Doomsday Engine Bug #518: Characters Have No Sound When Jumping
Not a bug. danij
10:30 Doomsday Engine Bug #834: [Heretic] Ambient Sound Things
Fixed for 1.9.0-beta6.8 danij

2010-01-02

22:15 Doomsday Engine Bug #844: default resolution not apply at start
This issue is already present in this bug tracker. Closing as duplicate. danij
15:49 Doomsday Engine Bug #843: no music in level 1 if I'm using jdep-all pack
This is not a bug, its a problem with the jDEP addons being incompatible with recent versions of Doomsday. danij

2009-12-30

00:15 Doomsday Engine Bug #841: Music Slows, Stalls, then Crash
By all means send the PWAD over for us to have a look at. However I don't think there is much we can do about this as... danij

2009-12-29

19:24 Doomsday Engine Bug #840: (Beta 6.8) Texture Y offset inconsistent
What is the segmentation violation issue you mentioned? danij

2009-12-27

20:19 Doomsday Engine Bug #839: JHeretic: No support for in wad title background replacement
There is already an RFE for using any format for any class of graphic which I plan to look into for beta8. danij
 

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