mochtroid-x's activity
From 2008-10-01 to 2008-10-14
2008-10-14
- 03:41 Doomsday Engine Bug #546: Spider Boss shoots too high
- I can verify this, though the spider mastermind does not aim high, but has a problem with aiming in general.
In th...
2008-10-11
- 20:17 Doomsday Engine Bug #544 (Closed): jDRP models facing wrong direction?
- The jDRP models seem to face wrong directions - e.g. zombiemen walking backwards, imps walking sideways, enemies poin...
2008-10-10
- 00:17 Doomsday Engine Bug #538: FPS counter stops working.
- Screenshot shows inactive FPS counter.
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/192e0b8c/... - 00:17 Doomsday Engine Bug #538 (Closed): FPS counter stops working.
- After loading the next level in play, the FPS counter stops working and displays a blank blue box - see picture.
U... - 00:13 Doomsday Engine Bug #537: Rocket and cell ammo switched.
- Screenshot shows the incorrect listing of ammo.
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/... - 00:13 Doomsday Engine Bug #537 (Closed): Rocket and cell ammo switched.
- The numbers displayed in the original Doom HUD for rocket and cell ammo report wrong amount (RCKT displays cell ammo,...
2008-10-09
- 22:38 Doomsday Engine Bug #536 (Closed): Escape key has no effect.
- While you can bring up the menu with it once Doomsday starts, any other use of esc has no effect - e.g. esc does not ...
- 22:31 Doomsday Engine Bug #535 (Closed): Unable to change mouse settings.
- When you attempt to change mouse settings in svn 5018 you are instead greeted with a difficulty selection that begins...
- 22:30 Doomsday Engine Bug #534 (Closed): Unable to change resolution
- In svn 5018 you are unable to change to resolution higher than 640x480 without a crash or the screen being extremely ...
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