Fixed|ClientWindow|Stereo 3D: Compensate for legacy graphics code
The legacy graphics code is still completely bypassing libgui's GLstate management so we have to hack around it.
The main problem was that GL_TEXTURE_2D was left disabled after thelegacy renderer had drawn the frame.
Todo: There is still a funky issue with the depth buffer.
View differences
Fixed|ClientWindow|Stereo 3D: Compensate for legacy graphics code
The legacy graphics code is still completely bypassing libgui's GL
state management so we have to hack around it.
The main problem was that GL_TEXTURE_2D was left disabled after the
legacy renderer had drawn the frame.
Todo: There is still a funky issue with the depth buffer.