Construct display lists for the automap line characters. Fixed bug in getKeyColorForMobjType which failed to end iteration immediately when the list of mobj types had been checked. Optimized renderLineCharacter; construct a GL display list for each character. Do not set GL line width here. Pre-calculate PLAYPAL to RGB translation ahead of time.
Construct display lists for the automap line characters.
Fixed bug in getKeyColorForMobjType which failed to end iteration immediately when the list of mobj types had been checked.
Optimized renderLineCharacter; construct a GL display list for each character. Do not set GL line width here. Pre-calculate PLAYPAL to RGB translation ahead of time.