Revision d4c101be
Added by danij about 11 years ago
Files
- added
- modified
- copied
- renamed
- deleted
- doomsday
- client
- client.pro (diff)
- include
- de_render.h (diff)
- render
- projector.h (diff)
- r_shadow.h
- rend_dynlight.h (diff)
- rend_main.h (diff)
- rend_shadow.h (diff)
- world
- src
- render
- projector.cpp (diff)
- r_main.cpp (diff)
- r_shadow.cpp
- rend_dynlight.cpp (diff)
- rend_main.cpp (diff)
- rend_shadow.cpp (diff)
- world
- p_mobj.cpp (diff)
- world.cpp (diff)
- render
- client
Map Renderer|Client: Use same mechanism for mobj shadow projection as dynlights