Inversed logic of MNF_INACTIVE and normalized "active" state management so that all objects are in-active by default.
Fixed SaveMenu|LoadMenu selection focus linking.
Relocated the on-cancel updating of MNEdit widget text into MNEdit::CommandResponder
Fixed reentrancy issue in MNList::CommandResponder
Other than the "hotkey" focus selection and the updating of cvars linked temporarily to the color widget; the game menu now seems to be fully functional once again.
Other than the "hotkey" focus selection and the updating of cvars linked temporarily to the color widget; the game menu now seems to be fully functional once again.