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Revision d38bbe25

Added by danij over 13 years ago

Continued with the menu fixes:
  • Inversed logic of MNF_INACTIVE and normalized "active" state management so that all objects are in-active by default.
  • Fixed SaveMenu|LoadMenu selection focus linking.
  • Relocated the on-cancel updating of MNEdit widget text into MNEdit::CommandResponder
  • Fixed reentrancy issue in MNList::CommandResponder

Other than the "hotkey" focus selection and the updating of cvars linked temporarily to the color widget; the game menu now seems to be fully functional once again.

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