Refactor|RenderSystem: Replace RenderSystem's Store with WorldVBuf
Effectively QVector<de::Vertex3Tex3Rgba> plus a reserveElements()logic and a set of texCoord mnemonics. On the road to GLBuffer...
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Refactor|RenderSystem: Replace RenderSystem's Store with WorldVBuf
Effectively QVector<de::Vertex3Tex3Rgba> plus a reserveElements()
logic and a set of texCoord mnemonics. On the road to GLBuffer...