Revision ccbd8f67
Added by danij over 10 years ago
Files
- added
- modified
- copied
- renamed
- deleted
- doomsday
- client
- client.pro (diff)
- include
- de_render.h (diff)
- render
- drawlist.h (diff)
- rend_fakeradio.h (diff)
- rendersystem.h (diff)
- rendpoly.h
- src
- render
- rend_dynlight.cpp (diff)
- rend_fakeradio.cpp (diff)
- rend_main.cpp (diff)
- rend_shadow.cpp (diff)
- rendersystem.cpp (diff)
- rendpoly.cpp
- viewports.cpp (diff)
- world
- render
- client
Refactor|RenderSystem: Replace RenderSystem's "rend poly buffers" with VBufPoolT
Functionally a VBufPoolT is pretty much the same as the old mechanism
as far as the public API is concerned, however the coordinate data is
now stored in QVectors.
This should for an easier life during the GLBuffer transition period.