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Revision c2ff3b40

Added by skyjake almost 11 years ago

Renderer|libdoom: Use postfx for invulnerability effect

The “post.fx.monochrome.inverted” shader is used as the
invulnerability effect in libdoom.

The blinking effect when the power-up is going away now conforms to
vanilla in that it toggles between completely on and off.

The “postfx” command was enhanced to allow specifying a manual
opacity factor for the effect.

IssueID #1685

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