libgui|GLShaderBank: Default uniform values for shaders
The shader definition can now declare default uniforms to specify particular initial values. When the programs are used, binding further uniforms will override these defaults (until the overriding bindings are unbound).
libgui|GLShaderBank: Default uniform values for shaders
The shader definition can now declare default uniforms to specify
particular initial values. When the programs are used, binding
further uniforms will override these defaults (until the overriding
bindings are unbound).