Project

General

Profile

« Previous | Next » 

Revision a1d3652f

Added by danij over 17 years ago

Minor tweaks to the routines used for querying the existence of OpenGL extensions.
Don't use bit shifts when multiplying/dividing by a power of two in texture.c, leave the decision to optimize up to the compiler.

Further style updates to the drOpengl code.

Files

  • added
  • modified
  • copied
  • renamed
  • deleted

View differences