Revision a18fab27
Added by danij almost 16 years ago
Files
- added
- modified
- copied
- renamed
- deleted
- doomsday
- build
- engine
- api
- dd_gl.h (diff)
- dd_share.h (diff)
- doomsday.def (diff)
- doomsday.h (diff)
- portable
- include
- gl_atiext.h
- gl_defer.h (diff)
- gl_main.h (diff)
- gl_texmanager.h (diff)
- sys_opengl.h (diff)
- src
- con_busy.c (diff)
- dd_main.c (diff)
- dgl_common.c (diff)
- dgl_draw.c (diff)
- dgl_texture.c (diff)
- gl_defer.c (diff)
- gl_draw.c (diff)
- gl_font.c (diff)
- gl_main.c (diff)
- gl_tex.c (diff)
- gl_texmanager.c (diff)
- net_main.c (diff)
- p_bmap.c (diff)
- p_material.c (diff)
- r_lgrid.c (diff)
- r_main.c (diff)
- rend_fakeradio.c (diff)
- rend_halo.c (diff)
- rend_list.c (diff)
- rend_main.c (diff)
- rend_model.c (diff)
- rend_shadow.c (diff)
- rend_sky.c (diff)
- rend_sprite.c (diff)
- sys_opengl.c (diff)
- ui_main.c (diff)
- include
- api
- plugins
Continued with the clean up and refactoring of the engine's DGL interface.