libcommon|Added: Globally visible viewScale and aspectScale variables
These global vars hold scale factors which can be used to translate points and dimensions between the current viewport coordinate space and the fixed 320x200 coordinate space used by the original games.
Whenever a viewport changes dimensions, the engine will execute the hooks of HOOK_VIEWPORT_RESHAPE which the games attach to in order to resize the view window. These global scale factors are updated at this time.
libcommon|Added: Globally visible viewScale and aspectScale variables
These global vars hold scale factors which can be used to translate
points and dimensions between the current viewport coordinate space
and the fixed 320x200 coordinate space used by the original games.
Whenever a viewport changes dimensions, the engine will execute the
hooks of HOOK_VIEWPORT_RESHAPE which the games attach to in order
to resize the view window. These global scale factors are updated at
this time.